Yttermayn's "Saga of the Dragon Cult" (IC) 2

"Careful, that is a magical darkness there. It was most likely cast on a pebble or something and the pebble tossed toward you, Rosy. Who ever cast it is either still in there or long gone by now."
 

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Roderic looks at the darkened area suspiciously. "Do any of you know any magicks that could dispel such darkness?" He then reaches out with his divine-enhanced senses searching for the presence of evil beyond the curtain.

[sblock=OOC] Detect evil[/sblock]
 

Grok Half-Orc Cleric2, Heavy Mace +3/+2

OOOPS! Didn't mean to get too far ahead, Yttermayn! Never mind.

"Well, I'll be an elf's uncle!" says Grok, "I totally forgot that I have such a spell prepared." Grok casts his Light orison on the center of the area of Darkness.
 
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ooc: [Rosalia] doesn't have much influence on John's behaviour... ;)
ooc: Nope, just on "Little" John!

A smidge of jealousy races through John's reptile-brain when Grok first touches and heals Rosalia, and her resulting gratitude is shown. It is about then that everyone notices the collected pile of tar-worms has started to heave itself up off the floor! The thing has no discernable features, save a few pseudopods and a dark, columnar central mass.

ooc: Scrag is up! (unless held actions are used, then held actions will go to init 14) I realize you may have forgotten about the attacker behind the curtain or didn't want to lead a charge against it, so I'll assume John is holding his action until more targets present themselves.

Init:
Mystery Attacker 25 (rnd3 unknown action)
Rosalia 22 -4Str (rnd3 holding action)
John 22 (rnd3 talks, holding action)
Grok 15 (rndmove to Rosalia, CLW for 8)
Scrag 11 (rnd2 kills k3)
Roderic 8 -4hp (rnd2 miss k6)
Tuk 8 (rnd2 kills k6)
Swarm 3
DEAD k1 19 (rnd1 charge, miss Roderic)
DEAD k2 7 (rnd1 hit Roderic for 4)
DEAD k3 7 (rnd1 miss)
DEAD k4 5
DEAD k5 4
DEAD k6 2 (rnd1 miss)
 

Grok Half-Orc Cleric2, Heavy Mace +3/+2

Seeing the "smidge of jealousy," Grok feels the need to address the situation to John -- "John not worry, Rosie not Grok's type."
 

John gives a nod of acknowledgement to Grok, but gives himself the \distraction of wondering what was behind the curtain .. .. .. ..suddenly on the speur of the moment he casts light (On his turn that is) into the darkness

OOC:
ooc: Scrag is up! (unless held actions are used, then held actions will go to init 14) I realize you may have forgotten about the attacker behind the curtain or didn't want to lead a charge against it, so I'll assume John is holding his action until more targets present themselves.
actually I have not forgotten about the room with the darkness spell. held action and such as you have written it sounds good to me. He (John) would be concerned with what ever is behind the darkness.
 
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OOC: I don't know why, but when I had first heard the description of the attack, I had thought she was hit and poisoned by a trap.

Growling, Scrag rushes behind the curtain and swings at the first living thing he sees.
 

Seeing the "smidge of jealousy," Grok feels the need to address the situation to John -- "John not worry, Rosie not Grok's type."

Rosalia frowns a bit as she hears Grok and raises a shoulder as a response. She just then checks her hair and clothes before being hypnotised by the block goo gathering and rising from the floor.

"Iiiiik, what is THAT?? Look, it's, it's reforning itself into something!! Do something! Burn it! Do something!" shouts Rosalia visibly distressed by the magic taking place in front of her.

She looks for a source of fire and will throw it at the thing.
 


With an angry growl, Scrag rushes into the magically darkened area. He emerges on the other side to find the rug that covered the entrance all but burned away by the trap that hit Rosalia. She and Grok hunker beside it, bloody crossbow bolt on the ground beside them, and using the archway for cover from Rosalia's unknown attacker. The room beyond is only dimly lit by the last of the alchemist's fire and burning debris. Scrag catches a glimpse of movement from behind a bed and piles of crates and barrels. As another crossbow bolt launches at him, it is obvious to Scrag that the attacker is using the pile of stuff as an emergency barricade. The bolt goes wide and knocks a chunk of stone out of the arched entrance next to Scrag's head. Scrag continues in and scrambles on top of the debris field, ready to cleave the enemy at his next opportunity. What he finds is a creature that resembles a dwarf, but dark and somehow degenerate. The thing wields a complicated looking crossbow and carries a number of other useful looking items that Scrag has no time to examine. On the ground next to the creature are several flasks of yellowish fluid, carefully placed in an open box filled with goose down.

OOC: Scrag make an intelligence check. As far as Scrags attack goes, he didn't have time for an attack. His 30' move would have taken him to the curtain, so I took the liberty of using his action to move closer to the attacker behind the barricade. This way he'll at least get an AOO if he tries to use the crossbow again. I hope Deuce is OK with that.
Rosalia can't see the tubule creature forming through the area of the darkness spell, nor can Grok (he moved close to Rose to cast CLW), so she isn't completely aware of it yet. And just to clarify, what happened to Rose was that she triggered a trap behind the curtain, which was alchemists fire balanced precariously on the end of a stick. She knocked it over, it fell and broke, burning her. Also, the mystery attacker in the room behind the curtain shot at her and was using a poisoned crossbow bolt. In 1 minute she will have to roll another fort save vs poison for it's delayed effect.

Roderic is up!

Init:

Rosalia 22 -4Str (rnd3 holding action)
John 22 (rnd3 talks, holding action)
Grok 15 (rndmove to Rosalia, CLW for 8)
Mystery Attacker 12 (rnd3 held action, shoots at Scrag)
Scrag 11 (rnd3 Enters south room, moves adjacent to Mystery attacker)
Roderic 8 -4hp (rnd2 miss k6)
Tuk 8 (rnd2 kills k6)
Swarm 3
DEAD k1 19 (rnd1 charge, miss Roderic)
DEAD k2 7 (rnd1 hit Roderic for 4)
DEAD k3 7 (rnd1 miss)
DEAD k4 5
DEAD k5 4
DEAD k6 2 (rnd1 miss)

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suddenly on the speur of the moment he casts light (On his turn that is) into the darkness
OOC: What, not Magic Missile? :p
 

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