Carnifex said:The title of the article implies that it's about yuan-ti. It's not really, though, is it? It's about templates.
Apparently I'm making an irrational complaint. Well, no, I'm not. I'm not actually making a complaint at all - like it has been pointed out, this is a free text. I haven't paid for it or otherwise invested anything other than a brief moment of time in reading it. I don't feel cheated or ripped off. I just feel that they could do something much better with it rather than, yet again, a gallery of templated monsters. There's very little about the yuan-ti themselves in it, and the backgrounds for the actual characters portrayed tend towards the extremely shallow and undeveloped end. As I said before, it's not worthwhile reading for me. *shrug*
You say that fluff is more easy than mechanics - perhaps, but that's not what I'm talking about here. They aren't giving use new mechanics. They're just using pre-existing ones to once again say 'ooh, look what we've done with some templates.' That takes even less time than fluff. Not to mention that what I was suggesting, along the lines of tactics and concepts, are not necessarily fluff, but methods of applying the mechanics.
As for the meaning of the word 'elite', it has exactly the same meaning in D&D as it does anywhere else.
The article is about the creatures in that it uses their mechanics. I would ask you to go to either the DMG or MM and look up the word 'Elite'. It has a specific mechanical definition which amounts to creatures with the elite ability score array which may or may not have class level and uses a maximum first hit die. Please know what you are talking about before responding. The article takes Yuan-ti mechanics and advances them in a few directions.
And, even though everything they presented is consistent with the rules, applying the rules still takes more time than coming up with a basic plothook and winging the details with the players (usually the best and most realistic strategy).
Now, you want an article of tactics..i'd be all for that, despite the fact that their application would be limited by different party compositions, circumstances, etc. This makes tactics best placed in a module, but again, that is beside the point.
I will reiterate; the point is that THE ARTICLE DOES EXACTLY WHAT IT SAYS IT WILL DO. If you want a column on tactics, suggest a column of tactics and make your case on its merits. Don't make an (again) irrational complaint about an article which several people have already testified is actually a timesavor.