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Zad/Wizardru's Story Hour (*final update 11/12*)

Caught up and I must say great stuff as usual. I was wondering if Scorch has been doing any painting or modelling for this campaign. Or perhaps he is saving those efforts for the Barakus campaign that is no longer Barakus?
 

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pogre said:
Caught up and I must say great stuff as usual. I was wondering if Scorch has been doing any painting or modelling for this campaign. Or perhaps he is saving those efforts for the Barakus campaign that is no longer Barakus?

My city building project is sort of on hiatus when I reached Building #13. I will probably pick it up again in the fall and finish out the full 26 I promised I would do this year.

Instead, what I have been working on are these 50 to 60 odd Grendel resin pieces I picked up at Origins from a guy's close out bin. They are thrones, pillars, ruins, chairs, benches, ovens, shelves, etc. etc. Basically a lot of prop pieces. In all likelihood, I am going to start posting to my blog again with pictures. I just need to get the energy to do so. I blame the heat... and City of Heroes...

As far as what we are using for tactical combat, we have reverted to the one inch grid tablet but this time we have it on a seperate table near a couch. We would Role Play around the main table and when tactical combat goes down, WizarDru would relocate himself to the couch to draw the map. When combat actually starts we would all migrate back and forth between tables when our turn came up. We use a mixture of DnD minis, painted reaper minis, and one converted Mage Knight mini. It is much easier this way since my stuff is all the way back at my place and WizarDru and Valanthe have limited space for storage. Perhaps when we do a big combat we know is coming then we will use the set pieces. We will take plenty of pics, be assured!

Scorch
 

Scorch said:
As far as what we are using for tactical combat, we have reverted to the one inch grid tablet but this time we have it on a seperate table near a couch. We would Role Play around the main table and when tactical combat goes down, WizarDru would relocate himself to the couch to draw the map. When combat actually starts we would all migrate back and forth between tables when our turn came up. We use a mixture of DnD minis, painted reaper minis, and one converted Mage Knight mini. It is much easier this way since my stuff is all the way back at my place and WizarDru and Valanthe have limited space for storage. Perhaps when we do a big combat we know is coming then we will use the set pieces. We will take plenty of pics, be assured!

Personally, I'm not too taken with our current method. Relocating to that end of the room tends to be counterproductive, as I need to take the books with me OR migrate back and forth as needs be. It also tends to break the group's focus when I do so. I'm wondering about possible solutions; one of which might be for me to relocate to Grimm's position (but now I'm not near the PC) OR to move the table down during the game and place the card table behind my normal position.

As to pieces/parts...we'll need some for the next session, and I'll let you know which by e-mail. Right now, the current module is too difficult to use pieces for, but I have expectations of doing some serious mastermaze/hirst art layouts for a couple of the future modules. Some set pieces will be helpful. I will probably have to stop by and cherry-pick the stock for the next adventure, as Flood Season has a combat that I intend to use a lot of your pieces for.

It involves a Monkey.


...I've said too much.
 


Scorch said:
Instead, what I have been working on are these 50 to 60 odd Grendel resin pieces I picked up at Origins from a guy's close out bin. They are thrones, pillars, ruins, chairs, benches, ovens, shelves, etc. etc. Basically a lot of prop pieces. In all likelihood, I am going to start posting to my blog again with pictures. I just need to get the energy to do so. I blame the heat... and City of Heroes..
Scorch

Dang it! You were at Origins? So was I.

I'm not sure if I'm more upset that I missed a chance to game with you or missed that discount bin ;)
 

Argent Silvermage said:
Ha Ha! I loved the look on everyone when Mariss cast that spell! Wizardru described the effect in such a chilling way it was great and then Mariss' player just dismissing the horrific deaths as if it were nothing....

I'm dense... what spell was under that icky-sounding effect?

-- N
 

Nifft said:
I'm dense... what spell was under that icky-sounding effect?

-- N

That's a PHB II spell that I approved called Kelgore's Grave Mist. It certainly cleared the room, here. It's a Necromancy/Conjuration spell (I think), as all Kelgore's spells are dual-schooled. It has no save, and does 1d6 cold damage per round and automatically fatigues anyone in a 20' radius. Duration is rd/level.

Shy, plucky little Maris has a few heavy hitters that she can pull out in an emergency, this is one of them. She had considered using it againt the swarms, but the others had her hold back (it's radius is problematic, to say the least). Elizabeth's reaction, after one of mild shock and horror, was that of "...and that's why I didn't want you wasting it on the rats." :)

The character dynamics of the Shackled City characters is fun to watch, as they are so different from the Meepites. For example, Argent had the epiphany last session that Glyphandar was something of a coward who is much more likely to retreat from a fight than Bolo, who obviously never met a head-on collision he didn't like. Sneaky rule-breaker Valanthe is very different from wide-eyed innocent Maris. Dravot would have been intrigued by the mystery of Drakthar, but Astrid is totally uninterested. And so on.

And before anyone accuses me of being an enabler...all that alchemist's fire? it's right there in the module. :]
 

While I was certainly glad to have that kind of spell in hand for the goblins, my initial reason for suggesting holding off on spellcasting was more ... pragmatic.

After hearing some of our player spellcasters complaining they had nothing to do once they were out of spells, and knowing we had a big fight coming, I figured maybe it would prevent complaining later. :) (Of course, they have a few more now than they did at first level so that helps too.)
 

WizarDru said:
Argent had the epiphany last session that Glyphandar was something of a coward who is much more likely to retreat from a fight than Bolo, who obviously never met a head-on collision he didn't like. And before anyone accuses me of being an enabler...all that alchemist's fire? it's right there in the module. :]
LOL! Glyf is not exactly a coward but I just think he has a greater appriciation of his life after almost disappearing.
And all that Alchemist's fire... MINE!
 

Argent Silvermage said:
LOL! Glyf is not exactly a coward but I just think he has a greater appriciation of his life after almost disappearing.
And all that Alchemist's fire... MINE!

I was planning to use one or two as sterno for camp cooking.
 

Into the Woods

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