Zero Divide (OOC Discussion)


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Vanifae said:
Well maybe less object creation and more just manipulating shadows? Like stealth and stuff like that, not sure.


Whole concept was a builder/gadgeteer with a twist. :(

Have to think on what to swap around.

Still got it on a txt if you want me to cut/past it to you
 


Or maybe you could go with using the shadows as manipulators. You could buy some extra limbs and elongation, along with wall crawling in a single container and you'd have a creepy shadow spider guy being carried around by his shadows and opening pop bottles for him from across the room.
 

Name

Concept/Archetype: Shadow Manipulator/Gadgeteer
Power Level: 5
Power Points: 75: (x pp spent +x pp remaining)
Experience Points: 0
Hero Points: 3

ABILITIES
STR 10 + 0 (0 PP)
DEX 14 + 2 (4 PP)
CON 10 + 0 (0 PP)
INT 16 +3 (6 PP)
WIS 16 +3 (6 PP)
CHA 10 +0 (0 PP): 14

SAVES
TOUGHNESS +?/? (+ Flat footed)
FORT +4/4 (4 PP)
REF +4/6 (4 PP)
WILL +4/6 ( 4 PP): 12

COMBAT
INIT +2
BASE DEF +3( 6 PP)
DEF ()
FLAT-FOOTED
BASE ATT +3 ( 6 PP): 12

ATTACK
Melee: +3
Ranged: +5

SKILLS SP (6 PP)
Craft:(Structural) 4/7

MOVEMENT
SPEED 30/60/120

FEATS 9
Beginner's Luck
Eidetic Memory
Equipment (2)
Inventor
Jack of All Trades
Luck (2)
Skill Mastery (1)
-Craft (Chemical), Craft (Electrical), Craft (Mechanical), Craft (Structural)

POWERS
Quickness (Mental Only -2), 5 (3 pp)
Darkness Control 5 (10 pp)
-Power Feat: Create Object: 4 (1pp)
-Precise, Progression 1 (10 ft cubes) :14

Totals: 67
Attributes: +14 + SAVES: +12 ATTACK/DEF: +12 +SKILLS: +6 + FEATS +9 + POWERS +14

NOTES
Real Name: ?
Gender: Female
Age: 18-20
Height: 5'
Weight: 119
Hair: Black, straight and down to the midback
Eyes: Brown
Nationality: ?
Ethnicity: Asian, possibly Chinese
Tradeoffs: None
 


There is a lot of stuff that you can do with Darkness control setting aside the gadgetry, this is what the Ultimate Power source book has to say on it.

Ultimate Power said:
DARKNESS CONTROL
Effect: Array (Obscure) Action: Standard (active)
Range: Ranged Duration: Sustained
Saving Throw: None Cost: 2 points per rank

You can blanket an area in darkness, creating total Visual
Concealment in a 5-foot radius at rank 1 (see the Concealment
effect description in Chapter 2). Each additional rank moves the
radius one step up the Progression Table.

COUNTERING
Darkness Control is the obvious power to counter light effects,
including things like lasers. Likewise, Light effects, including
Environmental Control (illumination), can counter Darkness
Control.

ALTERNATE POWERS
• Animate Shadows: You can bring shadows to life to do your
bidding, a Summon effect at your Darkness Control power
rank.
• Blind: A beam of darkness can temporarily blind a target, a
Visual Dazzle effect at your power rank.
• Dark Blast: You can project darkness as a physical force, a
Ranged Damage effect at your power rank.
• Energy Drain: Your darkness can absorb energy, giving you
a Drain effect at your Darkness Control power rank, usable
against any radiant energy source: heat, light, radiation, and
so forth.
• Life Drain: Your darkness can actually diminish the “light”
within living creatures, draining away their very life force as a
Drain Constitution effect at your power rank (two-thirds your
rank if it’s Ranged).
• Shadow Bind: Bands of solidified shadow entrap your target,
a Snare effect at your power rank.
• Shadow Objects: You form objects out of solidified shadow, a
Create Object effect at your power rank.
• Shadow Scry: You can see and hear into places touched by
shadows, “scrying” from one shadow to another like a Visual
and Auditory ESP effect at your power rank.
• Shadow Strike: Forming weapons out of darkness, you can
strike for damage equal to your power rank in melee combat.
• Shadow Walk: You can step into one shadow, emerging from
another some distance away like a use of the Transmit power
with shadows as the medium.

ASSOCIATED EFFECTS
• Shadow Shield: Shadows cloak you in a protective Force Field
of darkness.
• Super-Senses: Darkvision is a natural Super-Sense for a dark-
ness controller, as is low-light vision. Other Super-Senses may
include things like sonar or tremorsense for navigating in the
dark.
 

[sblock=My Charater]
Code:
[b][font=Papyrus]Charles Emmett Reese[/font][/b]
[b]Concept/Archetype:[/b] Computer Interfacer
[b]Power Level:[/b] 5
[b]Power Points:[/b] 75
[b]Experience Points:[/b] 0
[b]Hero Points:[/b] 1

[b]ABILITIES[/b]
STR 14 +2 (4 PP)
DEX 20 +5 (10 PP)
CON 20 +5 (10 PP)
INT 16 +3 (6 PP)
WIS 14 +2 (4 PP)
CHA 14 +2 (4 PP)

[b]SAVES[/b]
TOUG +6 (+5 Con + 0 Feat + 1 Power)
FORT +5 (+5 Con + 0 Feat + 0 Power)
REF  +7 (+5 Dex + 0 Feat + 2 Power)
WILL +2 (+2 Wis + 0 Feat + 0 Power)

[b]COMBAT[/b]
INIT         +5 (+5 Dex)
BASE DEF     +1 (2 PP)
DEF          11 (10 + 0 Base + 0 Feat + 1 Power)
FLAT-FOOTED  11
BASE ATT     +1 (2 PP)

[b]ATTACK[/b]
Melee:  +1 Unarmed        (DC XX SAVE, CRIT, TYPE)
Ranged: +1 Blaster Pistol (DC XX SAVE, CRIT, RANGE, TYPE)


[b]SKILLS[/b] 36 SP (8 PP + 1 Background PP)

                      Total                    Ab    Bck               Take
Skill                 Bonus   Ability  Ranks   Mod   Mod    Action     10/20
Acrobatics              +8      DEX      3     +5          Free/Move    10
Climb                   +5      STR      3     +2          Full/Move    10           
Computers              +11      INT      2     +3    +4      ———        20
Disable Device          +9      INT      6     +3            Full       20
Gather Information      +6      CHA      4     +2            ———        10        
Knowledge (Technology)  +9      INT      6     +3          Free/Full    20
Stealth                +11      DEX      6     +5            Move       10


[b]LANGUAGES[/b] (2 Ranks)
English, German, Italin

[b]FEATS[/b] (3 PP)
Elusive Target 1
Equipment      2


[b]MOVEMENT[/b]
SPEED 30/60

JUMP
Running Long Jump    24 
Standing Long Jump   12
High (Vertical) Jump  6


[b]POWERS[/b]
Communication 5 (1 PP/Rank + 4 PP = 9 PP)
PF: Selective
PF: Subtle
PF: Innate
EX: Area

Datalink 5 (1 PP/Rank + 1 PP = 6 PP)
PF: Innate

Leaping 1 (1 PP/Rank = 1 PP)

Telekinesis 1 (2 PP/Rank + 2 PP = 4 PP)
PF: Innate
PF: Precise


[b]EQUIPEMENT[/b] (10 points)
Blaster Pistol
Trench Coat
Duffel Bag w/change of clothes


[b]COST[/b]
Abilities [38]
Combat [1]
Saves [3]
Skills [9]
Feats [3]
Powers [21]
Drawbacks [0]
Total [75]
Unspent [0]


[b]NOTES[/b]
Real Name: Unknown (Charles Emmett Reese)
Gender: Male
Age: 34
Size: Medium
Height: 5'9"
Weight: 210 lbs
Hair: Long brown (w/Ponytail)
Eyes: Dark Blue
Nationality: Unknown (American)
Ethnicity: Caucasian
Tradeoffs: +0/-0

[b]DESCRIPTION[/b]
Description

[b]HISTORY[/b]
What the dilly-o?
[/sblock]
I need help finishing up my character.

1) Combat section needs a look over. I need to know of any corrections I need to make.
2) I don't know how to properly calaculate attack stuff. I only have two attacks:
  • Melee: Unarmed
  • Ranged: Blaster Pistol
 
Last edited:

Something I found useful was this Open Office Spreadsheet for M&M2E. It's certainly not the end-all, be-all of character generation aids, but I was able to knock out a half dozen versions of my character pretty quickly to see how the various versions weighed against each other.
 


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