Zero Divide (OOC Discussion)

James Heard said:
I'm wondering, are people asking Alan to make stuff as in "provide an excuse to buy the Equipment feat" or what? The hardest substance Alan can make is stone (at 5), and steel is 10. I've been sort of assuming that Alan's been making forks and other metallic stuff out of silver and aluminum, both of which should be softer than stone. I don't think there's any way he's outfitting everyone with katanas and M16s though, unless Vanifae allows Alan to be the handwave mechanism for getting people's Equipment purchases out of the way? (ex, Alan can't do it, but for the low cost of Hero Points it happens that Alan can make it happen for this specific thing?)
Alan can do what the book says he can do, so if he can't then he can't.
 

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Yeah, for now, I can assume I have none of my equipment.

And for these two PP we just got... well, things I would like to raise are: Healing power, BAB, BAD and skills, but none make senses at this moment, so I'll keep it for now.
 

Vanifae said:
Alan can do what the book says he can do, so if he can't then he can't.
OK, I've been trying to get a handle on what exactly is Create Object and I've run across this sidebar in Ultimate Power:

Ultimate Power Sidebar Page 36 said:
Gamemasters looking for a good guideline to use in conjunction with Create Object can compare it to Summon of a similar power rank. Roughly, both effects create things with a power level equal to their power rank (limited by the campaign’s power level, as usual), with about 15 power points per rank. This amount may be lowered to around 5 points per rank for Create Object, simply because objects have only one “ability score” (their Toughness) while creatures have many. Use these additional points as a measure of the kinds of qualities characters can bestow upon their created objects, if an object needs to duplicate a particular effect as part of its structure or function.
Emphasis mine. From that description it sounds like Alan, with Create Object 5, should be able to create weaponry, right?
 

Since we're not using UP, however, it may be best to assume that Alan can only create improvised weapons without using a power stunt or alternate power. It's an effects based system after all.
 

I think that the improvised and non-sustaining bit is fairly explicit by the rules, UP or not. Even in more pronounced effects based systems like Champions though, as described Create Objects seems to be able to provide scene-specific bonuses.

Otherwise it's pretty lame, except as a special effect. If I'd been wanting to pump the rules for every last bit of bonuses it's pretty clear that everything Alan's done so far could have been underwritten for about a third of the Hero Points.
 

James Heard said:
I think that the improvised and non-sustaining bit is fairly explicit by the rules, UP or not. Even in more pronounced effects based systems like Champions though, as described Create Objects seems to be able to provide scene-specific bonuses.

Otherwise it's pretty lame, except as a special effect. If I'd been wanting to pump the rules for every last bit of bonuses it's pretty clear that everything Alan's done so far could have been underwritten for about a third of the Hero Points.
I think he can make cool stuff lets just have fun with it, I don;t want you to not like your abilities.
 

I suppose I really should spend a point in pumping up Alan's Knowledge:Philosophy and Pop Culture, since he's smart and he's a Jack of All Trades but once you start casually referencing The Wasteland you're probably on different level. I'm also going to drop a couple of points into Knowledge:Technology and Notice.
 

Sorry about dropping off the map.

My desktop just died (complete/utter drive crash)

Just figured I'd hop on and say I'm sorry for missing out of the game (and losing my pc.:( )
 

KaintheSeeker said:
Sorry about dropping off the map.

My desktop just died (complete/utter drive crash)

Just figured I'd hop on and say I'm sorry for missing out of the game (and losing my pc.:( )
That sucks man :(
 

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