plisnithus8
Adventurer
I'm running a new campaign with 3 players who want to focus on role-playing.
I asked them to build characters with these characteristics:
A rat or 2 could mean death, so best to avoid most confrontations.
They have to find a mentor with a class if they want one.
It's a sandbox built with a beginning hook of they received letter and stagecoach to travel to reading of a will.
The city they travel to is based on is our real life city in order to help me quickly build setting and characters using local personalities and map/landmarks.
Anyone try something like this? Caveats?
				
			I asked them to build characters with these characteristics:
- 0 level
 - human (or human variant)
 - non-humans, classes, magic, and monsters are uncommon or rarer
 - roll 3d6 for abilities, consecutive
 - HP equals 4 plus Con mod (min 2)
 - +1 proficiency bonus, can add +1 to any skills from background to give proficiency (along with your ability score modifiers).
 
A rat or 2 could mean death, so best to avoid most confrontations.
They have to find a mentor with a class if they want one.
It's a sandbox built with a beginning hook of they received letter and stagecoach to travel to reading of a will.
The city they travel to is based on is our real life city in order to help me quickly build setting and characters using local personalities and map/landmarks.
Anyone try something like this? Caveats?