DND_Reborn
The High Aldwin
I've always like a boost could cost less earlier on. Something like your first boost is +2, then +1, then it costs two for the next +1, etc. Probably too complex but I thought shows the effects of diminishing returns.
FWIW, I ran the numbers with a starting total of 66 points instead of 60, and then awarding +1 ASI every even level (2,4,6,etc.). ASIs at award levels work normally (+2 or feat). Fighters and rogue would have to take feats maybe? Anyway, I like the lower scores early one and more consistent progression throughout the PC's career.
FWIW, I ran the numbers with a starting total of 66 points instead of 60, and then awarding +1 ASI every even level (2,4,6,etc.). ASIs at award levels work normally (+2 or feat). Fighters and rogue would have to take feats maybe? Anyway, I like the lower scores early one and more consistent progression throughout the PC's career.