ZEITGEIST Zetgeist 4e: How Many Players

Depending on how optimized the party is, that may be extravagantly unnecessary.

4e Zeitgeist, from book #4 onwards, already makes many battles terribly easy by arbitrarily chopping away hit points from many monsters, making them even more susceptible to strikers' encounter novas than usual.
 

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Gort

Explorer
Yeah, for my party it feels about right. It varies from player to player, but they don't optimise that hard.
 

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