Green Knight
First Post
Mouseferatu said:It is an oft-repeated but hard-learned lesson:
The pun is mightier than the word.![]()
If only there were some way to reach through the computer screen so I could throttle you...

Mouseferatu said:It is an oft-repeated but hard-learned lesson:
The pun is mightier than the word.![]()
JVisgaitis said:I don't understand why you don't like this and you and I are usually on the same page with what we like, and I'm curious. Are you bothered by the fact that they are no longer templated? If so, why do different breeds of zombie need different stats? Don't get me wrong, I love templates, but for something like zombies who cares? If you want to switch them up, fine. Juggle around their hit points and stats.
I just don't understand why you think this is weak. Now if we took all of the dragons and wrote one entry and said add your own fluff, then we'd have issues. They're just zombies man! I just don't see any advantages for statting out individual zombie guys.
BTW, greatest zombie song EVER: http://www.youtube.com/watch?v=BjMiDZIY1bM
You can probably attack them just like before, I just think the "Turned undead flee from you by the best and fastest means available to them" aspect isn't there anymore. Playing zombie pong was always wierd, zombie pong being generic for anytime we turned undead every ten rounds or so fighting a big bad dead guy.Prince of Happiness said:So dilemma 2: If you're a couple XP short of levelling, can you smash their unholy hunger, glaring heads in to level up? Y'know, turning: Saving XP for that rainy day.
Mouseferatu said:It is an oft-repeated but hard-learned lesson:
The pun is mightier than the word.![]()
JoeGKushner said:To me, it just smacks of... bad game design.
1) A hill giant is NOT the same as a halfling zombie.
2) A dead warrior in full plate armor is not the same as some farmer in doe skin.
3) A titan zombie is not the same as a wyvern zombie.
4) If the zombie is thus 'simplified', why not the skeleton? We've already seen that they're going to be combing certain monsters and if the design is soley on 'simplicity' and 'types', then why do they need more than a few of each?
Perhaps it's wishful thinking, but I hope there is no such thing as, say, a Feywild-native wolf or a Shadowfell-native tiger.Whizbang Dustyboots said:Conversely, the notion of a whole book of Shadowfell or Feywild monsters that are almost identical to prime material plane monsters, but not quite makes me weep. I'd rather have a template that says "generic Feywild creatures add quality X and subtract quality Y from prime material creatures."
JoeGKushner said:To me, it just smacks of... bad game design.
JoeGKushner said:To me, it just smacks of... bad game design.
JoeGKushner said:If the zombie is thus 'simplified', why not the skeleton? We've already seen that they're going to be combing certain monsters and if the design is solely on 'simplicity' and 'types', then why do they need more than a few of each?