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talien
posted the thread
RPG Evolution: taking the initiative
in
*Dungeons & Dragons
.
Managing a table of ten players is less like storytelling and more like air traffic control. In the heat of my weekly library sessions...
Mar 30, 2026
Corone
posted the thread
White Dwarf Reflections #38
in
*TTRPGs General
.
February 1983. As we step into a new year of gaming Ian Livingstone wonders what might come next. With Treasure Trap starting (or at...
Mar 28, 2026
M.T. Black
posted the thread
Dragon Reflections #102
in
*Dungeons & Dragons
.
TSR Inc. published Dragon #102 in October 1985. It is 100 pages long and has a cover price of $3.00. This issue features gully dwarves...
Mar 23, 2026
talien
posted the thread
RPG Evolution: Me vs. the Mob
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. In the world of public library gaming, overbooking is more than a strategy; it is a survival mechanism...
Mar 23, 2026
talien
posted the thread
RPG Evolution: The Phantom Party
in
*Dungeons & Dragons
.
Picture courtesy of Pixabay. Running any free event at a public library is an act of local heroism; running a weekly Dungeons & Dragons...
Mar 16, 2026
tetrasodium
reacted to
W'rkncacnter's post
in the thread
D&D General
Design issues with 5e
with
Like
.
that kind of flies in the face of 5e design philosophy (which is the only reason i didn't mention this - it's subjective whether or not...
Mar 10, 2026
Zardnaar
replied to the thread
D&D General
Design issues with 5e
.
Well if you know what to do it takes around 2-3 rounds. If you dont know what youre doing its gonna be even slower. Its the amount of...
Mar 10, 2026
Horwath
replied to the thread
D&D General
Design issues with 5e
.
why complicate it? give more feat slots, turn all those features into feats. with some level as other feat pre requirements.
Mar 10, 2026
Horwath
replied to the thread
D&D General
Design issues with 5e
.
Strong Combat buffs last for 1 minute, so that should be target duration of most fights, so you feel rushed to finish it before your...
Mar 10, 2026
Parmandur
replied to the thread
What are you reading in 2026?
.
Jordan took his fantasy pretty seriously as a method to convey his experience of the world: he was a military veteran, who then went to...
Mar 10, 2026
C
Corinnguard
replied to the thread
D&D General
Design issues with 5e
.
M More like the hybrid classes in PF1. Ex. Brawler class- Fighter and Monk, Hunter class- Druid and Ranger.
Mar 10, 2026
Cadence
reacted to
Scribe's post
in the thread
Pineapple Express: Someone Is Wrong on the Internet?
with
Sad
.
Spent the night finding where a leak is coming from in my kitchen ceiling, surprise it's the main line to the bathroom! Get me out of...
Mar 10, 2026
Cadence
reacted to
Old Fezziwig's post
in the thread
Virtual Happy Hour (Brews & Spirits, Pics & Reviews)
with
Like
.
I have it in my head that you're nowhere near Massachusetts, but just in case -- Naukabout on Cape Cod does a key lime pie milkshake IPA...
Mar 10, 2026
Zardnaar
replied to the thread
D&D General
Design issues with 5e
.
5.5 fights take longer. CR 3s with 81 hp vs 45 etc. Indirectly nerfed damage spells. They were already on life support in 5.0...
Mar 10, 2026
Silam
reacted to
GrimCo's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Skill list is too big. Class/cross class cost difference, various bonuses ( feats, magic items, spells, racial, synergy, tools...
Mar 10, 2026
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