[OOC] Hall of the Dwarven Lord

Walking Dad

First Post
See this link for the 'concentration' problem:
Magic

Hm, as you have to change your abilities anyway, because of the higher racial bonus, I fear we need to re-do the whole characters...

Ok, Pathfinder point buy 15pts (normal campaign).

@Leif: Yes, use the PRD. I use it nearly only for (Pathfinder) online games.
 

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HolyMan

Thy wounds are healed!
So... Concentration is no longer a skill I see thanks WD and

15 point buy instead of 25 which will make my stats pretty much the same as they were

I will finish Brawar shortly

HM
 


HolyMan

Thy wounds are healed!
on the bus on my way to work...

laptops are so kool

it's right above you Leif post #263

heres what i have so far for Barwar needs alot (i think)

Code:
Name: Brawar
Class: Wizard (Universalist)
Race: Human
Size: Medium
Gender: Male
Alignment: Neutral Good
Deity: Boccob
 
Str: 10 +0 (00p.)     Level: 2        XP: 3,000
Dex: 16 +3 (10p.)     BAB: +1         HP: 15 (2d6+2+3)
Con: 12 +1 (02p.)     CMB: +1         Dmg Red: none
Int: 16 +3 (05p.)     CMD: 14         Spell Res: 0%
Wis: 10 +0 (00p.)     Init: +3        Spell Save: 13+spell lvl
Cha:  8 -1 (+2p.)     Speed: 30'      Spell Fail: 0%
 
                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:           10      +0     +0     +3   +0     +0    +0    13
Touch: 13              Flatfooted: 10 
                          Base   Mod  Misc  Total
Fort:                      0     +1          +1
Ref:                       0     +3          +3
Will:                      3     +0          +3
 
Weapon                 Attack   Damage     Critical   Range
Lesnirn                  +2       1d6       18-20x2    ---
Dagger(melee)            +1       1d4       19-20x2    ---
Dagger(thrown)           +4       1d4       19-20x2    10' 
 
Languages: Common, Draconic, Elven, Dwarven
Abilities: Arcane bond(Lesnirn), Arcane School, cantrips, human traits
Hand of the Apprentice (Su): You cause your melee weapon to fly from your
 grasp and strike a foe before instantly returning to you. As a standard
 action, you can make a single attack using a melee weapon at a range of
 30 feet. This attack is treated as a ranged attack with a thrown weapon, 
except that you add your Intelligence modifier on the attack roll instead of 
your Dexterity modifier (damage still relies on Strength). This ability cannot 
be used to perform a combat maneuver. You can use this ability a number of 
times per day equal to 3 + your Intelligence modifier.
 
 
Feats: Toughness(lvl1), Martial Weapon Prof.(scimitar), Scribe Scroll,
proficient with the club, dagger, heavy crossbow, light crossbow,
 and quarterstaff
 
Skill Ranks/lvl: 2+4/lvl   Total Ranks: 13     
Skills                      Ranks  Mod  CSB  Misc   Total          
Spellcraft                   2     +3   +3           +8            
Knowledge(arcana)            2     +3   +3           +8        
Knowledge(history)           2     +3   +3           +8         
Knowledge(local)             2     +3   +3           +8
Knowledge(dungeoneering)     2     +3   +3           +8
Perception                   2     +0                +2
 
Spellbook:
 0  level-  All
 1st level-  Magic Missile, Sleep, Shield, Enlarge Person, True Strike
             Comprehend Languages, Tenser's Floating Disc
Spell's per day:
0 level- 4
1st level- 2 + 1 bonus 
 
Equipment:               Cost  Weight
Artisan's Outfit            free      0lb
Scimitar(mw.)               315gp     4lb
Dagger                        2gp     1lb
Bedroll                       1sp     5lb
Spell Component Pouch         5gp     2lb
Scroll Case                   1gp    .5lb
   - scroll of Magic Missile(cstlvl1) and Sleep(cstlvl1)
Scroll Case                   1gp    .5lb
   - scroll of Detect Magic(cstlvl1), Tenser's Floating Disc(cstlvl1),
               and Invisibility(cstlvl3)
Belt Pouch                    1gp    .5lb (+1lb)
   - potions of Cure Light Wounds(x2)lvl1, Shield of Faith lvl1, and
               Oil of Magic Weapon
   -Tindertwigs(10)          10gp     0lb
Backpack                      2gp     2lb
   - Spellbook               free     5lb
   - Trail Rations(2days)     1gp     1lb
   - Waterskin                1gp     4lb
   - Everburning Torch      110gp     1lb
 
Total Weight:27.5lb      Money: 13gp 4sp 
                           Lgt   Med   Hvy  Lift  Push
Max Weight:          33    66     100  200  500
 
Age: 29
Height: 5'11"
Weight: 145lb
Eyes: brown
Hair: bald with black gotee
Skin: dark brown
 
Last edited:



Theroc

First Post
Hm... seems I almost HAVE to dump something to get the higher scores with the Pathfinder rules. Now the question is... what to dump...?

Having a 12 in all scores costs me 12 of my 15 points, lol
 




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