Okay, so I am going to make a Human Male Sorcerer with the Air Elemental Bloodline.
Stats are going to be:
Name: Claud
Hair Color: Brown
Eyes: Brown
Skin: Slightly Tanned
Height: 5,10
Age: 24
Alignment: Neutral Good
2nd level Human Sorcerer, Air Elemental Bloodline
HP: 11
AC: 11
Speed: 30 feet
Hit Die: d6
Base Attack Bonus:+1
Combat Maneuver Bonus=+0
Combat Maneuver Defense=11
Saves
Fort: +1
Ref:+1
Will:+3
Str: 8
Dex: 12
Con: 12
Int: 14
Wis: 10
Cha: 16(14 base +2 for being Human)
Skills
Appraise 2 Ranks+3 Class Skill modifier+Int modifier=+7
Bluff 2 Ranks+3 Class Skill Bonus+Cha modifier=+8
Fly 2 Ranks+3 Class Skill Bonus+Dex modifier=+6
Knowledge(Arcana) 2 Ranks+3 Class Skill Bonus+Int modifier=+7
Knowledge(The Planes) 2 Ranks+3 Class Skill Bonus+int modifier=+7
Spellcraft 2 Ranks+3 Class Skill Bonus+Int modifier=+7
Spells are going to be:
Cantrips
Detect Magic
Read Magic
Presdigitation
Mage Hand
Light
1st Level
Mage Armor
Color Spray
Feats
Eschew Materials(Sorcerer Bonus Feat)
Spell Penetration
Greater Spell Penetration
Spells per day
1st level-5
Spell-Like Abilities
Elemental Ray: 1d6+1 electricity damage, Ranged Touch Attack, Usable six times per day.
Bloodline Arcana
Claud can change any spell that does energy damage to do electricity damage.
Equipment
30 Rations
Bedroll
4 Flasks
Waterskin
4 Bars of Soap
20 sheets of parchment
Quill Pen
2 Ink Bottles
Dagger-1d4,19-20/X2, Range-10 ft.(This is more for use as a knife than for fighting)
Shortbow-1d6 X3 60 ft.
Arrows(20)
I will post things like character backround later. I may give him a last name, but I am not sure yet.
Okay, for skills I have 12 at second level because I have 3+Int modifier(I get an extra one for being Human) at first level. Under the Favored Class ruled you can either gain an extra skill point or an additional hit point(eve at first level) so I chose to take an additional skill point at first and second level. Giving me a total of 12 skill points at second level.