[LPF] From Whence None Return

Systole

First Post
GM: I went through XP totals. I think everyone has a level-up coming. Note: I counted the last encounter as 2 mummies and 1 brown mold for 3800 XP, rendered on 17 Feb 2015. I believe that this means all of you have level-ups coming.

  • Weel Naxel leveled to 10th on 22 Feb 2015 with 71035 XP. Current: 71151 XP.
  • Maui leveled to 9th on 31 Oct 2014 with 50035 XP. Current: 64135 XP.
  • Vincenzo leveled to 9th on 1 Nov 2014 with 50047 XP. Current: 64031 XP.
  • Menik leveled to 8th on 5 Dec 2014 with 34026 XP. Current: 41906 XP.
  • Lem the Cook leveled to 8th on 5 Dec 2014 with 34026 XP. Current: 41906 XP.

We'll get going again in a bit, after you all level and heal.
 

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jbear

First Post
ooc: Awesome. Maui (and Taniwha) have now levelled. Just need some warm hearted sould to whack them both over the head a few times with some healing magic.

[sblock=Lvl 9 Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 21 (25) (Touch 14 (18); FFt 18 (21))
HP: 83 Current: 83 (53)
CMB: +12 CMD: 25 Fort: +9 Reflex: +9 Will: +11

Conditions: Longstrider (7hrs); Mage Armour (1 hr); Delay Poison (8hrs); Aspect of the Falcon (8 mins; +3 perception), Bulls Str (16 mins), Great Magic Fang (8 hrs), Barkskin (160 mins)
Poisoned (-1 STR) = No longer poisoned: immune

In Hand:
Cold Iron MW Scimitar: +13 (+12)/+8(+7); 1d6+6 (+5) (Crit 18-20:x2)
and Heavy Shield

Spells: Orisons: Detect Magic, Guidance, Know Direction, Detect Poison
1st: CLW 0/2; Longstrider: Used, Detect Snares and Pits: Used, Aspect of the Falcon:Used
2nd: Bull's Strength 0/2, Bark Skin: Used, Delay Poison: Used, Empty Slot
3rd: Mad Monkeys, Greater Magic Fang: Used, Resinous Skin, Empty Slot: Used to Summon Nature's Ally
4th: Thorn Body, Empty Slot: Used to Summon Nature's Ally
5th: Empty Slot
Wild Shape: 2/4 uses left per day

[sblock=Leopard Shape]
Medium animal; Senses: low-light vision, scent;
AC 16 (23), touch 16 (19) , flat-footed 12 (19)
Speed 30 ft., climb 20 ft.
Melee:Bite +13; 1d8+7; 2 Claws: +13; 1d4 +7 dmg
Special: Trip

[/sblock]

[sblock=Lizard Bird Shape]
Deinonychus
Medium animal; Senses: low-light vision, scent;
AC 16 (23), touch 16 (19) , flat-footed 12 (19)
Speed 60 ft.
Melee:Bite +13; 1d6+7; 2 Talons: +13; 1d8+7 dmg; Foreclaws: +7; 1d4+4
Special: Pounce

[/sblock]

[sblock=Dire Tiger Shape III]
Dire Tiger
Large Animal; Senses: low-light vision, scent;
AC 17 (25) , touch 15 (19) , flat-footed 14 (21)
Speed 40 ft. (70 ft)
Melee:Bite +14 (17); 2d6+8 (+10) (+Grab); 2 Claws: +14 (+17) ; 2d4+8 dmg (+10) (+Grab)
Special: Pounce, Rake
http://s2.hubimg.com/u/6753809_f520.jpg
[/sblock]

Wand of CLW Uses: 0/16
Wand of Magic Fang: 44/50
Wand of Speak with Animals: 46/50
Wand of Mage Armor: 46/50
Rod of Lesser Extend: 0/3
Potions: CLW 0/2
Flasks: Holy Water 2/2
Sling Bullets: 19/20

Taniwha
Initiative: +8
AC: 23 (28)
HP: 74 Current: 74 (58)
CMB: Trip/Disarm +11 CMD: 29 (33 vs Trip) Fort: +8 Reflex: +12 Will: +5 (+9 vs enchant)

Conditions: Mage Armor (1 hr), Bull Strength (16 mins)


Bite: +13 (+17); 1d6+5 (+8) dmg; special: Trip
2x Claws: +13 (+15) ; 1d3+5 (+7) dmg
[/sblock]
 


Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
ooc: Leveled up and ready


[sblock=Vincenzo's Level 9 stat block]

Item in hand: Rapier
off hand: empty

AC 21 (Touch 15, FF 17) <<----
lunging feat: 10 foot reach AC 19 (Touch 13, FF 15)

HP: 99/101
Init +2, CMB +12,vs trip: +14, vs diarm: 16 CMD 25, vs trip: 27, vs disarm: 29
Fort +8, Reflex +6, Will +4; Perception +10, Stealth +6

Attack
Rapier +17/+12 (1d6+8, 15-20/x2)
Long comp bow +12/+7 (1d8+3, 20/x3)
arrows used: 2

Gear:
[wand cure light: 49/50]; sunrod X 4; Rations X8; 13 arrows;
[potion: cure light X 13]; [Potion: Cure Moderate X 2]]
[/sblock]
 

kinem

Adventurer
Menik's been approved for 8th level and doesn't need healing.

[sblock=Menik mini stats]
Menik

AC 17 (touch 13, ff 14) w/mage armor, hp 58/58
Init +3, CMB +5, CMD 18, Fort +5, Reflex +6, Will +7; Perception +10 (low-light vision), Stealth +10

attack longsword +5 (1d8+1, 19/x2) or dagger +5 (1d4+1, 19/x2)

force missile (Sp): (1d4+4, as magic missile, 8/day)

Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div

DC 15 + spell level; (& = evocation, +1 DC, +3 damage, school spell)
(- = abj, * = div: need 2 slots)
(~ = fire, +1 DC)

spells/day: 4 cantrips, 6+1& 1st, 4+1& 2nd, 4+1& 3rd, 3+1& 4th
concentration: +13 (+5 Int, +8 level)
lesser metamagic rod, selective (3/day, up to 3rd level spell, exclude up to 4 creatures from area of effect)

Level 0: message, disrupt undead (40', +6 ranged touch, 1d6), detect magic*

Level 1: mage armor, magic missile& (1d4+5,1d4+1,1d4+1,1d4+1) (x3) (cast 1)
chill touch (8 touches; 1d6 damage + 1 str damage (Fort part DC 16)
or undead panic 1d4+8 rounds (Will neg DC 16)),
ear-piercing scream& (45', 4d6+4, daze 1 rnd, Fort DC 17 1/2 + no daze),
(0th level) ray of frost& (1d3+4)

Level 2: mirror image (1d4+2, 8 min),
flaming sphere&~ (3d6 (+4 1st attack), Reflex neg DC 19, 180' range, 8 rounds) (x2),
toppling magic missile& (1d4+5,1d4+1,1d4+1,1d4+1; trip +13) (x2) (cast 1)

Level 3: haste (8 targets, 8 rounds) (x2) (cast 1)
halt undead (180', Will DC 18 neg (Int only), up to 3 undead, 8 rounds,
ends if they are attacked or take damage),
fireball&~ (10d6+4, Reflex half DC 20, 20' radius, 800' range) (x2) (cast 1)

Level 4: (3rd level) haste, ball lightning& (3d6, 3d6, 1st attack +4 damage) (x2), summon monster IV

Gear: 4 days' rations, potion of CLW (1d8+1), periscope, pearl of power (1st level) (used to restore a magic missile)
Party gear: scroll of locate object
[/sblock]
 

Deuce Traveler

Adventurer
OOC: Lem is ready.

Mini-Stats
[sblock]
HP: 50/50
AC: 25, AC Touch: 23, AC Flatfooted: 18
INIT: +8, BAB: +6, CMB: +8, CMD: 26
Fortitude: +7, Reflex:+13, Will: +10
Speed: 40'

Unarmed Strike: Attack: +14 = [BAB (6) + Dex (6) + Size (1) + Weapon Focus (1) + Amulet (0)]
Damage: 1d8+1+1d6 fire, Crit: 20/x2, Special: Stunning Fist Option
Flurry of Blows: Attack: +14/+14/+9/+9 = [Monk(7) + Dex(5) + TWF (-2) +WF(1) +Size(1) + Amulet (0)]
Damage: 1d8+1+1d6 fire/1d8+1+1d6 fire/1d8+1+1d6 fire/1d8+1+1d6 fire, Crit: 20/x2, Special: Stunning Fist Option
Ki Pool: 8/8 points
[/sblock]
 

jkason

First Post
[sblock=ooc]Ugh. Sorry. I've been unable to get on the boards for a week+ due to ... stuff. Then I just started looking to level Weel and realized one of his revelations requires min 11th level, so I have to figure that out. I'm sorry! I actually have some free time this weekend, so I can hopefully get this sorted tonight or tomorrow.

Or push on and I'll play Weel as still 9th level. I don't want to stall everyone else longer than they already have been. [/sblock]
 


Systole

First Post
Menik looks over the floor through with magical senses, and detects an aura of illusion magic emanating from each individual tile. The aura around each tile seems to ebb and flow at odd intervals, however. After a short time in thought, he believes he knows the particular spell responsible for the magic: Color Spray. Each tile is trapped with a Color Spray spell, and probably resets fairly quickly. Oddly, it looks like only about half the tiles are active at a time. But ... it does explain the garish color scheme.

Maui peers at the light covering of dust throughout the next room, and recognizes the slithering tracks of a snake, or something like it -- and perhaps more than one. Taniwha sniffs the air, but he can smell nothing like a snake at all. In fact, he can't smell anything alive: nothing living has entered this room for decades.

[sblock=Basic Map]This isn't quite the right map, but I still haven't had the chance to make it pretty. Yes, the center pillar is different, but you can't see details from the hallway.

78paper.jpg


5' wide pillars, 5' space between pillars.[/sblock]
[sblock=OOC]Stepping on (and possibly passing over) a tile has about a 30-50% chance to trigger a Color Spray spell.

If you wanted to be careful, Menik or someone else with Detect Magic could help direct someone on how to cross the floor safely. Probably.

And of course, blindfolds would work too.[/sblock]
 


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