Pending Approval of Lore Master:
[sblock=Mikel Lorain]
Wizard (Lore Mastery), Cloistered Scholar
Human (Alternate)
Str: 8 (-1)/-1
Dex: 14 (+2)/+2
Con: 16 (+3)/+3
Int: 16 (+3)/+5
Wis: 10 (+0)/+2
Cha: 10 (+0)/+0
HP: 16
HD: 2d6
Initiative: +3
Skills: Arcana* (+7), History* (+7), Nature* (+7), Religion* (+7), Investigation (+5)
Languages: Common, Elven, Dwarven, Draconic, Abyssal, Primordial, Infernal
Equipment: Dagger, Crystal, Scholar's Pack, Spellbook, Scholar's Robes, Writing Kit, Borrowed Book on Dwimmermount, Pouch, 110gp
Linguist: +1 Int, Gain three known languages, create ciphers DC 18 to decipher.
Library Access: Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to even the most common archives in your library, you have free and easy access to the majority of the library, though it might also have repositories of lore that are too valuable, magical, ore secret to permit anyone immediate access. You have a working knowledge of your cloister's personnel and bureaucracy, and you know how to navigate those connections with some ease. Additionally, you are likely to gain preferential treatment at other libraries across the realm, as professional courtesy shown to a fellow scholar.
Lore Master: You gain double proficiency with ability checks with which you are already proficient with Arcana, History, Nature and Religion. Additionally you may use intelligence for initiative instead of dexterity.
Spell Secrets: When casting a leveled spell that deals acid, cold, fire, force, lightning, necrotic, radiant, or thunder damage, you can change the damage type to another on the list. Additionally 1/rest you may change the saving throw for a spell from one ability score to another of your choice.
Cantrips: Light, Mending, Acid Splash
Spellbook: Burning Hands*, Comprehend Languages (R)*, Detect Magic (R)*, Find Familiar (R), Identify (R), Magic Missile*, Protection from Evil and Good*, Unseen Servant (R)[/sblock]
Mikel has spent nearly his entire life in the library, devoted to the history of the world and uncovering mysteries lost to time. The rise and fall of nations seemed to be tied to that cursed dungeon, the Dwimmermount. At the same time, it seemed like the likeliest place to harbor secrets of ages past. So when word came that the dungeon had opened up once more, Mikel was gone before his colleagues had the chance to dissuade him or to even offer their assistance. There were things to be learned, and the longer he waited, the more likely some imbecile would futz things up, making the knowledge irrecoverable.
Mikel was aging, he hadn't hoped the dungeon would open in his lifetime, but here it was, he couldn't offer much in the way of a combatant, but if lore was needed, if the versatility of his spellbook was what was called for, he was more than happy to offer what he could. With the right finds within, perhaps he would have the opportunity to return the world back to its golden age, and maybe, just maybe uncover the secrets of the wretched place so that once closed the doors would never open again.