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Recent content by Blackmage

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    Wise Turner

    This is probably a bad idea, since this just nerfs charisma further.
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    Whiney players....

    Why is this in the house rules section?
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    Tome of Shadow (Shadow Magic Revitalization)

    You could try reading it in the archives that might fix your problem of firefox being screwed up. In response to the author of the thread I have two things to say. 1) That's a lot of text. 2) So I had better start reading.
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    Puppet Master

    Adding sense of smell would be useful for characters with the scent ability. I have no idea maybe Menu C for the lowest expansion of distance and then better versions in Menus B and A. That's a good idea. Also you could make an upgrade that allows for other people to ride in puppets that are...
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    Dragon Slave

    This spell is overpowered even for an epic spell. The Wrath of God does 300d6s of damage to a specific target and 100d6s of unavoidible damage to you and thats a really powerful epic spell.
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    Puppet Master

    This is a truly awesome class. Though it does need some fine tuning. Things to consider adding, fixing, or noting in this class: -If you can control multiple puppets at once can they all move on your turn? For example Puppet A move 30ft and then attacks Goblin A. In the same turn Puppet B moves...
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    Potteresque touches to a magic system

    There was a thread a while back that delt with making Harry Potter Style Wizards. Hope it helps. Edit: Also there was a one on Harry Potter Magical Items in DnD terms but I'm not sure how much help it will be.
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    Firearms

    I don't think you got what I mean. +5 studded leather has more defense than a breast plate so therefore there is a descrepensy if it has lethal damage applied to it. Also making it nonlethal to medium or heavy armor is unrealistic because trama from a bullet hitting kelvar can kill you so...
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    Firearms

    Well as long as the damage is increased the range doesn't need to be improved that much. It just needs to be slightly longer than the crossbow. Or you could keep the short range but make so firing it doesn't make so they are open to AoOs. Personally I like longer range guns but thats because...
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    Firearms

    You do realize that the stats for your guns are actually worse that the standard crossbows in the Players Handbook. The only thing better about your musket is that it has a d12 instead of a d10 but that wouldn't really help it because the heavy crossbow could be fire then reloaded then fired...
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    Duelist PrC (revised version)

    Elaborate Parry is one of the abilities of the SRD Duelist. http://www.d20srd.org/srd/prestigeClasses/duelist.htm#elaborateParry
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    Catfolk: +1 LA just doesn't seem right..

    You could just allow him to use the rules for getting rid of level adjustment introduced in "Unearthed Arcana".
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    New Class: Brawler (Edited 5-13)

    Wait wait wait power attack and damage reduction at first level that increases all the way up to 10/- at 10th level that along with the other bonuses is insane if you are taking the class all ten levels and it makes a very tempting class to dip in even with one of the prequisites being...
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    New Alchemic Guns (revolver and double barrel rifle)

    Thanks for the weapons they gave me a few ideas but their not quite what I was looking for. My guns are more old fashion and less modern but I think I might use some of the attachments.
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    New Alchemic Guns (revolver and double barrel rifle)

    So does anyone else want to comment on my guns. How much do you think I should lower the rifle damage? Crit range and multiplier? Do you think I should power up my pistols? How would you consider the pistol in comparison to the light repeating crossbow? Does the cost balance out the fact that...
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