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Recent content by Darthbelch

  1. Darthbelch

    Central Kentucky Playeres looking for Group!

    Hyuk Hyuk, us Kentuckians cant type so good. ;) But no, just pointing out the typo in the title. I noticed it after I made the thread, woops! Players* not Player-ers. or something, double players? woah.
  2. Darthbelch

    Central Kentucky Playeres looking for Group!

    Salutations! Myself and One other player are looking for more people to group with. We are both in Somerset Kentucky, and we both have experience DMing and playing various RPGs. We have means of transportation and can join groups in surrounding towns! Mostly our play time would be on Fridays...
  3. Darthbelch

    Puppet Master

    Of course not! I was going towards the "Great Minds think alike". Then again, you have the greater mind, My mechanics were clunky, and just plain crap. Mine were inspired by the puppet master movies, and it didn't require that he used strings, instead he temporarily sacrificed CON for them, like...
  4. Darthbelch

    Puppet Master

    I tried to create a very similar class with almost all of the same abilities a long time ago, the post is still on the boards! You managed to do what I could not, then again I'm not very good at creating classes in the first place. I like this, good job!
  5. Darthbelch

    Race based off of Hadozee.

    Anyone have any thoughts? better ideas for their abilities?
  6. Darthbelch

    Race based off of Hadozee.

    I made these guys because I was bored, thoughts? Commence? Balance issues? I could use more ideas on how to give them cooler abilities. Yes, these guys are based heavily off of the Overlord minions. Hadoza A mysterious race of elementally influenced apes that dwell in the wilds of Titus. Not...
  7. Darthbelch

    Gliding

    It's been a while since I've posted. Fortunately, I have a simple question...(not so simple I can solve it myself. xD) Gliding, I want to create a beastie that has small flaps of skin that allow it to glide short distances. There any particular rule that applies to this? or something in the...
  8. Darthbelch

    Necromancer Optional Rule?

    Im glad someone brought up the Divine Metamagic feat and the fact it dosent work for Arcane spell casters. With that out of the way, I really dont see that much of a problem with giving up a familiar for rebuke. Yea, Familiars arent usually even summoned/used in the first place. Which is kinda...
  9. Darthbelch

    Help creating armor please!

    I think im going braindead. xD Thanks for kicking me onto the right track.
  10. Darthbelch

    Help creating armor please!

    I was going through some old documents on my pc, and found a little scrap that described a goblin. I figured he was meant to be a boss, or something, and I dont remember where I got this, but I want to make his armor now! If anyone recognizes who came up with this, tell me and I'll see if I cant...
  11. Darthbelch

    Airship Rules?

    Airships, I love em, and they are going to be in my next campaign. But I was wondering, does anyone have any favorite or really well put to together rules for airship construction and combat?
  12. Darthbelch

    Michael's MtG Spell thread (last update: Blockbuster 3/7/7)

    Request for: Volcanic Hammer! Oooh. Or..Squirrel nest! Mtg spells are awesome, Keep up the good work !
  13. Darthbelch

    Sparta-like Empire

    I was reading this, and you guys have come up with alot of great thoughts on this whole Sparta thing, so Im not going even to try and touch the whole Which classes, society, and the spell caster roadblocks. But.... Why even have it be people at all? The warforged seem to be really bored, ya...
  14. Darthbelch

    Steampunk Help!

    Im a huge fan of the whole steampunk setting, and have been thinking of starting a campaign in this kind of world. I'm going to start working on it right away, but Im also wondering on a few key things to the world. - Gun rules - Engineering [Anyone have a favorite class along this line...
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