Recent content by gnfnrf

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    Stealth, Perception and blindness

    OK, so it seems that folks think that the regular Stealth rules apply in this case, and that an opposed Stealth-Perception check is used as normal (w/penalty due to blindness) and any attack anywhere immediately pinpoints the target, as would a success on the opposed check. I think that's odd...
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    Stealth, Perception and blindness

    I know this has been done and done and done, and I swear I thought I had it figured out, but things got confusing in my game this afternoon. What does a blind creature need to to to locate the square of an enemy? What can that enemy do to avoid being found? A blind creature "can't see any...
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    D&D 4E How have PCs died in your 4e games?

    After playing in and running a number of brutally lethal 3E campaigns (in 10 levels of play of Return to the Temple of Elemental Evil, I had 18 PC deaths) I have yet to witness a single 4E PC death. The closest I've seen was when my character was blind, invisible, flying randomly (save ends...
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    Monsters and PCs add half their level to damage

    What do you mean by this? Do you mean that is a guideline in the rules? Or do you mean that some kind of calculation predicts this? If so, I don't think it is very accurate. I'm running 1 and playing in 2 games around 11th to 13th level, and our on level encounters typically take less than 6...
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    Weapons that can be used as implements and weapon focus.

    I think the core question here is a little more complicated that y'all are making it out to be. As to whether a weapon which is also an implement can benefit from Weapon Fcous, that seems clear. But with weapons like the Holy Avenger, that is not what is happening. The Holy Avenger (and other...
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    D&D 4E 4E spell turning, counterspell, or similar

    To those of you that care, my post about the item I am designing is up in the house rules forum. http://www.enworld.org/forum/4e-fan-creations-house-rules/278608-counterspell-spell-storing-item-design.html#post5219693 Thank you for your responses here. -- gnfnrf
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    Counterspell/Spell Storing item design

    I am trying to convert an item from another system to use in my 4E game. I am treating it as a special kind of item, sort of like an artifact but with an item level and price for the purposes of wealth management. The party in question has just entered paragon tier. The effect, paraphrased...
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    Purchasing Magic Items

    First, I make it clear to my players that their mechanical ease of buying and selling magical items has nothing to do with the general game-world view of magic items. It is a concession to the system that they can do it at all, explained by them being special people with unusual connections...
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    D&D 4E 4E spell turning, counterspell, or similar

    A few general responses and clarifications. I've seen a whole bunch of immediate interrupt abilities which do various things to mitigate an attack. Some increase your defense, some move you out of range, some retarget the attack. What I have not seen is any power that negates the attack...
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    D&D 4E 4E spell turning, counterspell, or similar

    Is there anywhere in the 4th Edition design that PCs can either co-opt monster powers or negate them entirely, in the vein of previous editions spell turning or counterspells? I know about dominate, but I'm looking for something else. Along the lines of "The hobgoblin force blasts you!" "No...
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    DMs: What Powers Do PCs Get That You Hate?

    Earthgrasp Strike Earthgrasp Strike, from an Earthstrength warden. Very low level, knocks a target prone, prevents him from standing for a turn, and hurts him if he ever stands again. By the time he can, he's been hurt several times, and since the standing damage is a new damage roll, it gets...
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    Party AC difference

    I must say, my personal experience has been very different. The game I run is at 9th level right now, and the party ACs are: 24 (cleric) 23+ (warden) 20 (sorcerer) 19 (wizard) The warden's AC is often much higher due to second winding and other tricks. I play in a game at 13th level, and the...
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    Swarm resistance/vulnerability and ongoing damage

    Does the resistance to melee and ranged attacks or the vulnerability to close and area attacks of a swarm affect ongoing damage started by those attacks? How does this interact with the ongoing damage stacking rules? The example that almost came up in play is Fire Shroud vs. a swarm of...
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    D&D 4E How long are your 4e combats taking, real time?

    I play in a low-heroic game (started at 1st, now at 4th) with 4 PCs, and in a 5 to 6 hour session we typically clock 4 encounters of mixed difficulty (leaning to harder), plus a skill challenge or two, some exploration, and some story/RP stuff. This is approximately half again as fast as nearly...
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    Battle Royal Help

    4E parties are nicely balanced so there is a use for every character role. Generally speaking, it's easiest and safest to double up on defenders, followed closely by strikers. Leaders and controllers are very useful to have multiples of, but can easily step on each others toes with powers when...
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