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Recent content by JackGiantkiller

  1. J

    Non-Core Class Survivor: Round 2

    The Truenamer must go. A sad implementation of a great concept.
  2. J

    Final Fantasy VII: Advent Children:How to?

    Good. I'm fond of cookies.
  3. J

    Final Fantasy VII: Advent Children:How to?

    I'm not just after the movie, though it is what started the juices going. We want *reminiscent*, and the 'feel', not complete simulation of a specific movie of a specific game in the line. But those are some very good and clear character summaries, suggesting I need to take a look at Spoycraft...
  4. J

    Final Fantasy VII: Advent Children:How to?

    Good ideas, all. And thank you. I have ended up, oddly, doing pretty much none of the above, despite the immense value of your suggestions... I've ended up just using gestalt, extra feats, action points, and a modernized Eberron setting, using Dragonstar rules so as to avoid having to use...
  5. J

    Final Fantasy VII: Advent Children:How to?

    How necessary to the basic feel do you think faithfully simulating materia is? I'm not looking for a pure sim of the FF world, only something that feels like it in play. Cinematic, lots of neat powers, mixed tech and magic.
  6. J

    Final Fantasy VII: Advent Children:How to?

    Good ideas. I was actually already considering gestalt...but gestalting modern with psi classes was something I had not thought of.
  7. J

    Final Fantasy VII: Advent Children:How to?

    I need some input, gentles. If you would be so kind...How would you recommend one simulate the world and feel of Final Fantasy VII with a D20 or OGL product or combination of the above? It needs tech, and magic, and archetypes, and superheroic levels of ability...but it needs to work more like...
  8. J

    Why must the Spell Compendium be innovative?

    We're the Dm's. We're the players. Innovation is our job. Wizards, and all the third party publishers, just need to give us the tools to *be* innovative. Don't get me wrong. I like new ideas, and I raid them from published products all the time. But that's lagniappe. I can have ideas on my...
  9. J

    Real Life Stats

    I hate to say it...but a realistic analysis of one's strong points is not hubris. And is false modesty any more endearing? The only real trouble is that we can't know if Genshou is realistically evalutaing him/her/itself. Why don't we just give this individual the benefit of the doubt? All...
  10. J

    Soloing the World's Largest Dungeon

    I like the Gestalt idea...but I suggest Dwarven Fighter/ Artificer. Instant use out of any magic items found. High survivability. With just a couple of items, the character is a potent wizard *or* cleric substitute. Plus, the character has knowledges and skills that will make them great at the...
  11. J

    [Poll] What unusual PC races has your group played ?

    All the critters in the poll plus: Animal headed people ala Egyptian myth Anthropomorphic animals from fennecs to pumas (yes, this is different than animal headed people) Half dragons Half giants dworgs (ala Midnight) a hill giant others as well...the list is too long.
  12. J

    Portfolio of Deities?

    You mean, other than the fact that the god needs something to be god of? As we are playing a roleplaying game, isn't what a god represents arguably more important than his stats...in most games where we aren't fighting gods? Isn't a gods portfolio where we get their domains? This sort of...
  13. J

    Wizards - Too Powerful?

    Wow. IME, the most powerful class is Cleric. They fight almost as well as the fighter (better, with two spells and the Persistant spell feat), have cool spells, turn undead, wear armor etc. A monk of equal level, IME, always wastes the wizard. Always. i've experienced this as both the wizard...
  14. J

    What level of magic is your campaign?

    i voted something else, because each of the different campaigns over the last three or four years has been totally different, from an over-the-top all the magic in the world game to a no PC magic game.
  15. J

    Splish-splash, it's a guy thing

    Hmmm. Most of the girls i hang out with do sound effects while gaming...but I'm definitely the sound effect *and* NPC voices guru of the group. And a guy. So...hmmm.
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