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Recent content by Threedub

  1. Threedub

    Map or floor plan of an oil platform needed

    I don't have much trouble coming up with stuff that I know, residential and commercial sites, but it's the stuff I don't know well that I'd like a map of, which is mainly industrial sites. Stuff like: -Sawmill -Car Plant -Semiconductor Plants -Nuclear Powerplant
  2. Threedub

    Any CRPGs dynamically generating story?

    The Gorbesh invasion was very tough. But except for major world changing events that occasionally destroyed a village or put a few new areas up--the non-PC world didn't change much.
  3. Threedub

    Iron Heroes Balance Issues

    We added a change to Primal Howl that made it act more like a D&D fear spell with a set duration. I can't remember what it was, I think 2d4 rounds, so in longer fights those enemies could return. IH characters are more powerful in melee but are sitting ducks for some magic. Things that drain...
  4. Threedub

    More Stuff For Robots...

    I'm with you! Either more robots or universal health care, it's a toss-up.
  5. Threedub

    Mutants & Masterminds

    This is the biggest "flaw" of the game. And I say "flaw" because it really isn't, you just need to play with RP mature people (and you can be RP mature at 13). If the characters are really unbalanced with regard to one another it can be very hard to present them with challenges that everyone...
  6. Threedub

    Where to purchase and download older games?

    Try http://gametz.com where you can buy or trade from other users.
  7. Threedub

    M&M: How does a villain get a word in edge-wise?

    In my experience this is the best way to handle the situation, in addition to upping the super-villain's PL. Place fights in population centers and have a list of possible non-super targets (which you can save and use again). Find out just how much of a "hero" they are. What it does is give...
  8. Threedub

    Hideouts for Super Villains

    Bad Dude Hideouts Three non-common ones I've used: Ocean Floor complex Parallel Universe Off-World Base through teleportation
  9. Threedub

    Galactic Civilizations II: Dread Lords

    I've really enjoyed GC2 and it's part of my playing rotation right now. I do agree with the poster above, I think Trancejeremy, that said it is kind of boring if you're not fighting a war. Basically, exploration and then racing to planets is fun and after that you might as well start knocking...
  10. Threedub

    Warlock a good replacement in Iron Heores?

    My group has been playing IH for a while now, and we cut the Arcanist out totally. There are no spell-casting PCs allowed, and our viewpoint is that magic = demonic = bad. It's been a lot of fun not having spell casters (or magic items, also from the Abyss) to lean on; after playing a few...
  11. Threedub

    OK, Conan pretty much ROCKS

    What I still call the film: "Conehead the Barbiturate"
  12. Threedub

    Your favorite westerns.

    I like most every film mentioned (and own a bunch), but I haven't seen one of my favorites, "The Longriders". It's a much slower film, which turns some people off, but I enjoyed the character interaction and, of course, the bank shootout. It's like the Wild Bunch on slowmo. I also loved and...
  13. Threedub

    Kickin' it old school -- are you game?

    If the only game in town was 1E I'd be up for it, dust off a bunch of old modules and go to work. However, I prefer 3rd edition. Character classes are more balanced and leveling is much, much faster which is important for me since the 36 hr game sessions are a thing of the past.
  14. Threedub

    Sigh ... more anti-D&D nonsense

    Fantasy football is much more akin to gambling than role-playing. FF puts you in handicapper mode, trying to figure which player will have big games versus opposing teams defense. Done as it should be, it's more of a constant math challenge than D&D. As far as hammering the D&D hobby, this is...
  15. Threedub

    Mixing AE and D&D - anyone want to share their house rules?

    In an AU/D&D3.0 mixed game with AU magic system, I found the biggest problem through 10 levels of play is no easy restoration from AU magics. Players got hit by poisons, monster ability drains, and D&D spells that drained their abilities and didn't have the ability to restore those points...
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