For an even more minor point, this was fixed in the last or second-to-last Ascension update. Fertility gods can choose whether or not their children are divine at all.
And one divine ability is worth +2 to all ability scores. These can be traded on a 2-for-1 basis, or 1-for-1 if you have a portfolio that's related to the ability you're increasing.
Somehow, I doubt a character with only 30 hit dice, and class abilities based entirely on Wis and Cha will have the 70 Int required for Divine Nescience.
Hear, hear! I would vastly prefer getting the full Grimoire, but I'll take whatever I can get.
Seriously. We'll pay money for whatever you can get out. If you just brain-puke everything you were even thinking about for Grimoire and sell it, untested, we'd still take it and work the kinks out...
Check the Book of Exalted Deeds. There's at least one spell (probably more) and one magic item that give sacred to AC. Also, the Holy/Infernal Transformation lines of spells in SpC give sacred and profane bonuses to ability scores. Not to mention several abilities in Ascension...
As-is, it might be balanced as a Transcendent (and the flavor certainly fits that, as well). Otherwise, drop the ability to attack others while it's active.
Adamantine Body should still give higher Str and Natural Armor than Iron, because it's harder, even though it's not heavier. And if there's only one of them, it should be Iron, which is more iconic.