Search results

  1. W

    Custom divine abilities, portfolios, etc.

    Mercucio posted one earlier on this thread.
  2. W

    4th Edition and the Immortals Handbook

    For an even more minor point, this was fixed in the last or second-to-last Ascension update. Fertility gods can choose whether or not their children are divine at all.
  3. W

    Which Mythologies/Pantheons do you want?

    Dante. Please don't help me. :p
  4. W

    Which Mythologies/Pantheons do you want?

    Well then, reduce the Amerind, Aztec, Celtic, Egyptian, Greek, and Mesopotamian vote counts by 1. I don't care to see anything done for 4e.
  5. W

    Which Mythologies/Pantheons do you want?

    Regardless of my votes, I'd like to see anything you have left to do in 3.5.
  6. W

    Immortals Handbook - Ascension Discussion

    Why would this be the sole and single aspect of the templates that stacks, rather than replacing the lower ones?
  7. W

    Immortals Handbook - Ascension Discussion

    And one divine ability is worth +2 to all ability scores. These can be traded on a 2-for-1 basis, or 1-for-1 if you have a portfolio that's related to the ability you're increasing.
  8. W

    Immortals Handbook - Ascension Discussion

    Somehow, I doubt a character with only 30 hit dice, and class abilities based entirely on Wis and Cha will have the 70 Int required for Divine Nescience.
  9. W

    4th Edition and the Immortals Handbook

    Hear, hear! I would vastly prefer getting the full Grimoire, but I'll take whatever I can get. Seriously. We'll pay money for whatever you can get out. If you just brain-puke everything you were even thinking about for Grimoire and sell it, untested, we'd still take it and work the kinks out...
  10. W

    Challenging Challenge Ratings...again

    Check the Book of Exalted Deeds. There's at least one spell (probably more) and one magic item that give sacred to AC. Also, the Holy/Infernal Transformation lines of spells in SpC give sacred and profane bonuses to ability scores. Not to mention several abilities in Ascension...
  11. W

    Challenging Challenge Ratings...again

    Sure there's a need for them. They stack with deflection, and are harder to get. But it is mentioned in every single 3.5 dragon statblock.
  12. W

    Immortals Handbook - Ascension Discussion

    Aren't weapons more expensive than armor, instead of vice versa?
  13. W

    Custom divine abilities, portfolios, etc.

    As-is, it might be balanced as a Transcendent (and the flavor certainly fits that, as well). Otherwise, drop the ability to attack others while it's active.
  14. W

    Immortals Handbook - Ascension Discussion

    Rich Burlew would agree.
  15. W

    Immortals Handbook - Ascension Discussion

    Adamantine Body should still give higher Str and Natural Armor than Iron, because it's harder, even though it's not heavier. And if there's only one of them, it should be Iron, which is more iconic.
  16. W

    Immortals Handbook - Ascension Discussion

    Adamantine isn't any heavier than steel, just harder. Check the DMG, making an item of adamantine rather than steel has no effect on its weight.
  17. W

    Immortals Handbook - Ascension Discussion

    Aliens from other planets on the Prime would be humanoids, monstrous humanoids, or other "natural" creature types. Aliens from the Far Realm should definitely be outsiders.
  18. W

    Custom divine abilities, portfolios, etc.

    No idea, honestly. The discrepancy is so big, you basically need to pick one group to balance it for, and ignore the other.
  19. W

    Custom divine abilities, portfolios, etc.

    I'd say it's either too weak (for NPCs) or far, far too strong (for PCs). A PC trying to Turn anything is a losing proposition after level 10, at the very latest, because HD scale so much faster than CR. That same disconnect means that any enemy with turning can turn any turnable PCs effortlessly.
  20. W

    Immortals Handbook - Ascension Discussion

    I'd make them increase the score by 2. Or rather, I'd make feats and ability score increases interchangeable at all levels, and an Epic slot worth two non-Epic.
Top