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Well, only if you want to help him overcome it. Intersnobbery is short for internal snobbery and of course means that he feels everything is too good for himself. It can be annoying to get caught up in all the drama and emo surrounding that, but if everybody ignores it he may feel right in his...
Thats when you're dead set on doing something despite the fact that its completely impossible. A literal version would be a guy trying to break the long jumping record despite the fact that he hardly manages 3 yards. Instead of giving up he insteads burns the yardstick he uses to measure the...
Heh, now thats an obscure one. You know that old movie "The Usual Suspects" where a guy invents an epic story and takes the names and places for it from items on the desk and stuff on the pinboard? Its like that only that the guy fails horribly to come up with anything remotely believable...
Shamelessly ripped off from RPG.net (with apologies to Greg Stolze) it needs to get into ENWorld as well. The whole purpose is to invent fun new slang terms and ask others what they could actually mean. The one who awnsers then asks the next one.
To use the title as example, a Sicilian Chainsaw...
Good points there with the scale problem. It's clear that thinking about the actual encounters when the players decide to attack is still something the GM needs to do, but assigning number to organisations allows the players to be more creative themselves how to approach bigger-scale problems...
Back in the good old AD&D days players frequently had more money then they could use, as the very sparse RAW made it nearly impossible to reasonably construct magic items and most GMs didn't allow you to just buy stuff that was beyond potions or simple wands IME.
But now the expected thing is...
That's only because a flying carpet is IMO insanely weak for something that costs 125.000 gp. Remove the altitude restrictions and up the number/weight of people riding on it and it makes sense again when compared to the disc.
So, there has been talk in our D&D group about giving the Worlds largest dungeon a try, possibly with 4E even and with all the discussion about encounter setting I got some ideas that sounded pretty interesting... in my head at least. One of the problems I see with using the WLD setup in 4E is...
Mhm, this is another point I don't quite get. We didn't really pay any attention on roles or niches when we did the characters. Apart from the Changeling we got a Barbarian, a Wizard with a few levels of fighter thrown in and a Wilder and so far we've managed just fine to work around problems...
I asked this in RPG.net too, but I thought it might be insteresting to as for opinions here as well with the D&D focus.
As the title says, do you do anything about players doing builds that just aren't very effective? Of course there is alway plenty of talk about how to prevent munchkin builds...
The Succubus path looks promising. Maybe add a limited polymorph ability, so he can pass as a human. These wings are quite hard to hide otherwise. So what would the prerequisites for that look like?