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    Map Creator?

    World Maps Are there any mapping programs (free ones preferred) that help with making world maps?
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    Any ideas for a good Fighter Rogue?

    A use for sure strike I took a moment to see what I could do for an Eladrin fighter/rogue. Looking through the powers, I could not find a good use for Int. So, we focus the build on Str and Dex. Str 17 (18 at fifth) / Dex 17 (18 at fifth)/ Int 12 / Con 12 / Wis 11 / Chr 8 Looks like the...
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    paladin divine challenge at the end of a turn?

    Ah, but I believe the Kobold is key to this example. On your turn (which means any point in the turn) you must engage the target you challenged or challenge a different target. When the goblin is challenged, a challenge to a new target has been issued during the turn since the Kobold was the...
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    Dragonborn Changes

    Dragonborn with wings has crossed my mind as well. I like your idea about replacing Draconic Heritage with an ability based off of wings. In the fiction of D&D, it seems dragonkin usually only have an ability to glide not actual flight. Here's what I came up with to mimic that ability...
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    paladin divine challenge at the end of a turn?

    mattdm's question is focused on what happens when a paladin marks a target at the end of his turn. What I feel is important here is the first line of the rule: On your turn, you must engage the target you challenged or challenge a different target. The engaging a target part is applicable to...
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    Minotaur Paladin (Cleric in Plate)

    Garnath I have to applaud your character concept. I like it and decided to run it through its paces up to tenth level. I've modeled the beast as a front line fighter that stays there til the end, healing himself and his allies when necessary. I choose cleric as the multi-class route to...
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    Harry-Potter Like 4e Game - Need Ideas for Challenges

    It sounds like you need a protagonist. Here is a rough idea on how to get them into the laundry room. Have them meet a seemingly friendly enough fellow of the same age as they are. If questioned, he lies and says he's a son of one of the managers. He knows of a cool, secret room known only...
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    Wondering waht other DMs do...

    First off, elites are fairly easy to spot in the games I run. As for minions versus normal monsters... unless they have different equipment than the minions, a normal monster is indistinguishable from the minions. There are a few of reasons I do this: 1. Minions in my game represent the...
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    Multi-classing: thrill me

    I've played a dwarven dungeon delver flavored character in 3.5 and he really came into clear focus with 4E. Concept: Fearless dwarf that is in the front line during dungeon crawls, carries a variety of weapons, and is able to handle the traps left behind by a dungeon's creator. With the rogue...
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    Kobold Vermin Handler a bit too tough?

    the +10/2d6+3 damage does seem high at first, but the kobold is an artillery weapon. His weak defenses are off set by the high damage. One thing I have noticed in 4E is a misconception by wizards, with their new found HPs, that they can be less cautious of taking damage. Even though they...
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    Traps, searching and perception

    First, I have to agree with KevinF, for the most part. Although it seems logical that an active perception check should not be lower then a passive one... I have to say that it is always humorous at my table when someone rolls badly (ie.. I stare at the back of the dwarf... or... I notice my...
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    Sure Strike & Power Attack

    One thing I have seen careful attack useful for is to land an attack against a target designated as quarry. Although the probability of a twin strike landing at least one hit is higher compared to a careful attack, flavorwise, careful attack fits more of the accurate archer concept compared to...
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    Suggestions for Player Bribes

    You could give them a "Get out of one bad die roll for free card". Seems me as the DM has taken all the mojo from the dice used by everyone and use it to beat them over the head with kobolds. In the first adventure we ran last week end, one player rolled 3 ones in a row, followed by a 2 and...
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    D&D 4E Another Review of 4e

    TheNater had a good point about the number of viable build options available to 4E, but I think he sold the system short. If you look at a first level PC you have: 1 of 8 races to choose from 1 of 8 classes to choose from 2 of 4 at-wills (not including wizard) for a total of 6 possible...
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    How do you interpret rules?

    I voted for "what I feel would work" but its more of "what I feel would make for an enjoyable experience for the players"
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    Offhand Attacks

    The quick punch is an interesting idea. After considering what everyone said concerning the various points, here is what I came up with. Take it or leave it. Feat: Quick Punch Once per encounter, after successfully hitting with an at-will melee attack, the PC can make a secondary attack with...
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    Sneak attack and Fey Step

    If it wasn't so easy for a rogue to get Combat advantage as it is, I'd say no. But, them sneaky little gits sometimes seem to get it every round with out a teleport. As KevinF said, maybe they'll put themselves in a really bad position. Include a stealth vs perception roll from the rogue and it...
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    Does anyone actually need the DMG?

    I'm also hoping for rules on creating new feats/classes/class powers. At the moment its seems pretty easy to do with out making anything too powerful, but like a lot of things in 4E, I may have been doing it for awhile, but it's nice to see it in the rules.
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    Flaming Sphere

    In a recent game I ruled in favor of the PC on this one. After the ball was created, line of sight is no longer needed to order it around. With concentration, the wizard is able to "see" what the ball "sees" through the magical connection. Is it in the rules: no. Was it fun for the player...
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    Young and Adult dragons too powerful?

    About the OPs concern thats dragons being to powerful. The easiest way for PCs to counter a dragon's fly ability is to take it on in its lair. The dragon most likely would not fly out of it in fear of the PCs plundering its treasure.
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