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  1. SailorNash

    D&D 5E Do you want psionics in your D&D?

    I'm okay with it being just another type of magic. I mean, we have Wizards and Sorcerers. There's not a whole lot of thematic difference there. Why not one for "mind magic" as well?
  2. SailorNash

    Unearthed Arcana 5E Psionics Alert! The Mystic Is Back In Unearthed Arcana

    This version is trying to do way too much. Im not really crazy how my psychic can minor in gigantism, or my Jedi can shoot laser beams. It's analogous to having Rage, Sneak Attack, and Smite listed in the same general "melee" grouping. Sure, you could limit yourself to create the character you...
  3. SailorNash

    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    Unearthed Arcana Fighter I see this as a feature, not a bug. Right now, only Monks and Warlocks really care about short rests...even Fighters still keep their 4 attacks and the bulk of their offense. But if more and more classes are short rest based, then perhaps the majority of the group...
  4. SailorNash

    Unearthed Arcana Unearthed Arcana Fighter: Samurai, Sharpshooter, Arcane Archer & Knight

    Unearthed Arcana Fighter Samurai is cool, though oddly similar to Barbarian. Knight seems nice as well at first blush...not crazy about "marking", but I wouldn't mind trying this one out myself. I like how there's a better "short rest" ability for Archer arrows...just wait a minute, rather...
  5. SailorNash

    D&D 5E 5E: The Best and the Worst

    Dislike: Gold, gear, and treasure in general doesn't seem to really matter. There's nothing to spend cash on. All the weapons are roughly the same. No crafting rules to really speak of. And while it's cool that magic items aren't required (and great there's no "magic item mart"), that's a big...
  6. SailorNash

    Unearthed Arcana Unearthed Arcana Divine Domains

    I really want to like Forge, but he doesn't actually forge anything? He buys mundane gear from his god, or barters with equivalent goods. He should have artisan tools, and the ability to actually create things with his own two hands (more so than just blessing existing items or swapping for new...
  7. SailorNash

    How to not treat PC's like idiots (even when they are)?

    We've all seen the meme, right? DM's expect Lord of the Rings, but players always turn it into the Quest for the Holy Grail. That is easily my #1 gaming pet peeve of all time. As a player, I also want to be the Grand Hero of Destiny, but every time our group talks to someone, it always...
  8. SailorNash

    D&D 5E UA Ranger play report

    My playtest Ranger experience, for anyone who's curious? Running through Lost Mines. Got to the Goblin Castle. Just hit 3, so not a lot of Conclave feedback. Here there be spoilers, for at least the first little bit. Travel never seemed to be an issue. Not sure if it was hand-waved because of...
  9. SailorNash

    I need a great role playing game that is played in short bursts.

    For short bursts, I always recommend Toon. Not fantasy gaming of course, but playtime is supposed to be only 30 minutes an episode. Character creation is mostly random table rolls, so doesn't take too long as well. Lots of fun, but more as a vehicle to get to the fun improv stuff, more than a...
  10. SailorNash

    D&D 5E Volo's Guide to Monsters - Which monsters do you want to see?

    Fey and dinosaurs, for certain. So many options there that have hardly been touched. I also wouldn't mind seeing a few quick template critters in the back, such as the monstrous vermin from 3e that could scale to any size. Doesn't make sense that something comes in only two flavors, Tiny and...
  11. SailorNash

    D&D 5E Player Races in Upcoming Volo's Guide to Monsters

    Some of these more exotic ones sound fun, but honestly, I'd rather the "main" races be done first and in that order. We have humans and elves and dwarves? Good. We have orcs, halflings, and gnomes? Okay. We don't have kobolds, goblins, gnolls, or lizardfolk? Probably should do those...
  12. SailorNash

    How Old is Your Oldest Die?

    Still have the first gaming dice I bought in 1996. May have purchased older ones since then, but those were the oldest for me.
  13. SailorNash

    D&D 5E Is Warlock broken?

    I actually like hearing stories from both sides. It's not a contest to win, and everyone's experience will be different. I do like the class, almost everything about it, and the biggest issue (for me) is the short rest mechanics and expected number of encounters per day as you say. I'll...
  14. SailorNash

    D&D 5E Is Warlock broken?

    What about Adventurers League, then? In that case, something that's been heavily promoted in this edition, you would have different DM's and "random" tables in that instance.
  15. SailorNash

    D&D 5E Is Warlock broken?

    No, only that by virtue of being so mechanically different Warlock has more than its share. Or, I probably should say yes but in very small degrees. Ideally there shouldn't be any confusion over the basics, whether or not one agrees with the intent. A well-written class wouldn't need errata...
  16. SailorNash

    D&D 5E Is Warlock broken?

    Just from this thread, I can see that multiple people have multiple opinions on familiar spell resistance, as they do with Hex, short rests and concentration, and so on. Elsewhere people debate whether invocations are tied to character or class level. Can magic pact weapons change form? Probably...
  17. SailorNash

    D&D 5E Is Warlock broken?

    Good way to run a game, but bad way to write a class. If something is disliked, house rules can change it. But it should at least be clear to start. For Warlocks in particular, I think they may have the most issues needing such clarification before starting play? DM rulings of course would...
  18. SailorNash

    D&D 5E Is Warlock broken?

    That's exactly what happens though. The party retreats when their resources are expended. They may have burned through these too quickly, and in theory should be left plinking away with cantrips for the remainder of the day's 6-8 battles. But unless there's a time constraint the majority votes...
  19. SailorNash

    D&D 5E How do you play D&D?

    Mostly A, some C. That rotating group was to be AL til the DM wanted to do things his way, but still kept the informal groupings and episodic nature of things. But even that fell apart, with the remnants forming our weekly home game. Heaven to ocean, ocean to earth, earth back to...
  20. SailorNash

    D&D 5E Is Warlock broken?

    Mystic Arcanum is a whole nother thing. They're balanced against spell slots, but you can't upcast lower spells if needed and can only use your one selection for that level, ever. They're pseudo-slots, and not too hard to comprehend as 1x/day SLA's. Obviously separated to divorce them from...
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