Magic armor can certainly be crafted. I imagine you would have to find a good dwarven smith to craft you an exception set of armor before having it enchanted. It may also be possible/cheaper to use high end metals like silver to bypass certain immunities.
I find the players who multi-class for an advantage rather than for a good roleplaying character are cheesy, but that's been true of pretty much every version of D&D.
It's been said already, but absolutely not on a player playing a vampire. It causes far too many problems, and there is seldom a way to make it fair to the other players. Regenerating 20 hp a round...really? That's an even bigger no. Letting people play monsters just gives them an excuse to...
I agree a thousand times over. I love the battlerager class, but the rules set forth in SCAP lacks greatly in getting that ripping, tearing, wild animal berserking battlerager feel to it.
We just have to keep in mind that if you have a +2 shield, so too can other barbarians. They can match armor AC (or even beat it). Also, early on when it matters and we get the reckless attack hitpoints, it is likely that the ability score is going to offer +5 hp per round of reckless attack...
Personally, I find the Frenzy path one of the worst of the barbarian options unless you have a DM who doesn't really care about exhaustion. Exhaustion catches up really quickly, especially if you have multiple encounters a day. In one big fight, the Frenzy path kicks butt.....but in several...
I see it as an ability that is very impressive early on, but one that does not scale as well later on. When enemies are hitting you for 10-20 points of damage a turn, getting back that HP every turn is very nice and allows for you to "burn" through an opponent by recklessly attacking.
As time...
Agreed. Unless the player specifically said that he is setting the unopened pack on the counter for the smith to look at while he browses the shop, it should be assumed that he has as much opportunity to see the armor and its pieces in full as the armorer done.
As a battlerager I am obviously biased towards the class, but this is one area where DM's need to adlib a bit for their players. Players aren't going to find spiked armor in the majority of written adventures, if any. They usually say something like +1 studded leather armor or +2 chain shirt...
If I were DMing, I would consider it magical in terms of being affected by creatures with resistance against piercing, but give it no bonus to attack or damage rolls.
This would also probably be an item that is only acquirable through a helpful DM or a custom request from a player to a very...
As a battlerager myself, I would hope that the +1 bonus is added to both the armor aspect of the suit as well as the weapon aspect. A battlerager and his fighting style revolves around his armor, and its certainly not the most overpowering class out there. Adding (1) to your dice roll or...
In the legal world, this interaction would most likely result in a voided contract (transaction). There is a miscommunication in the meeting of minds aspect of it, in that each side thinks what is being offered is different than the other does.
meeting of the minds
n. when two parties to an...
You didn't answer the questions. How was the blacksmith able to look at a full suit of armor but the ranger was unable to see the items? Why did the players ask to appraise the ring and gauntlet if they intended to sell them? Talk about only wanting to see what you want to see...
This a thousand times over. That's exactly what my reaction would be if I were one of those players. The DM would have conditioned me to never trust what he is saying and I would go over every single thing he said with a fine-toothed comb to the point of ridiculousness, even though I'm not...
So the ranger just plopped a bag of armor up on the table, and never sees it? How does the blacksmith appraise it then? If the players thought that the gauntlet with the ring on it was part of the set, why did they try to get them appraised after the armor set was sold?
Fighters are also well-versed in a variety of weapons and use of armor, different fighting styles, feats, etc. The average fighter I see or play in my games has more variety than the average warlock that I see or play in my games.