• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. L

    D&D 4E 4e Gestalt - Elite Heroes

    Action Points - allow gestalt to spend two per encounter (but once per round). Also, it might be good to have a milestone occur after every encounter instead of every two.
  2. L

    How to ride a medium sized companion

    There is a ritual to increase the size - it last until the creature dies I think (or something like that). I'm sorry but I forget which book it's in but I am certain someone will post it shortly.
  3. L

    Bonus utility powers?

    Come up with some generic out of combat utilities that can be taken by any character from any class or power source - maybe require a player have a certain skill training to take one (obviously you should have a one for each skill then). Then I would allow players to have only 1 OOC utility per...
  4. L

    People propelled Campaign

    There is a column in LevelUp that does some "re-skinning" of powers to change the flavor; which seems along the lines of what Erik mentions, if you want another reference. Personally, I'm a bit spent on the euro model, and I have never been in a big fan of oriental themes. Steampunk would be...
  5. L

    Opposed Skill Roll disparity over Levels

    Keep in mind that that +30 is really only a +30 if you treat the monster as being trained. Which means that for every skill NOT listed it is simply an ability check for the monster. These -lower- modifier checks are meant for the characters with weaker skills. The skills the monster has...
  6. L

    How I "fixed" healing in and out of combat without using the Healing Surge mechanic

    First, it was late for me when I posted before and I forgot to include this little detail. You take your roll + mods and subtract 5, that's how many HPs you get (minimum 1) Good question. yes and no. Since you are rolling, there is a change you can get screwed and roll a 1. Assuming an...
  7. L

    Moving while blind.

    I just let them move, with the understanding that they have to RP as best they can. If they try to enter a square occupied by anything (ally, enemy, object) they have to make a save or fall prone. If they succeed they spend the movement point but don't enter that square, if they fail their...
  8. L

    How I "fixed" healing in and out of combat without using the Healing Surge mechanic

    So I am done running the numbers and this seems very doable. Based on what your Hit Points per Level value is will affect what bonuses you get to the Endurance check. 4/Level - add half level (with the half level from the skill bonus it is basically added your level to your con mod and misc...
  9. L

    How I "fixed" healing in and out of combat without using the Healing Surge mechanic

    I think this is a really neat idea, however running the numbers your HS value will beat your average endurance check result (10 + mods) before paragon, and after that the disparity grows, fast. By 30 it is around 20+ depending on how much you spec for HP or Endurance. That is ignoring HP and...
  10. L

    PHB2 general feats review (heroic tier)

    Yes. Coordinated Explosion - this is meant as a way help out when you HAVE to blast allies in order to hit the target. You can't always (or at least don't have the time) to move everyone into position before you AoE them. This is meant as a bit of a help to that. Distant Advantage - 4e has...
  11. L

    how many are using the new power cards

    My wife uses the cards from the CB while I prefer grandpa's cards. For the most part I agree 100% with Dice4Hire. There is zero reason to need them and the CB does it for you (with your exact values). There are however, reasons not to - I can always print more, but if a card gets ruins I'm...
  12. L

    "fixing" Expertise?

    A while back I had posted a something about problem WotC is now trying to fix with these feats. The response I got was a rather strong statement about getting other resources to help you ... ie: it gets easier to obtain CA or you have class synergy or bonuses from leaders. Such an explanation...
  13. L

    Implement Mastery variant

    Please let me know what you think, I am looking for anything that is highly unbalanced. I know what I am doing increases power, but if it is just too much, please let me know. I would love normal feedback/suggestions as well. -- Thanks! I never really like the Wizard's Implement Mastery class...
  14. L

    Half Staff

    A traditional quarterstaff is 6-10 feet long. Not really small in my book, but a half staff would work for small characters. A quarterstaff (much like a Bo staff) is long almost like a pole-arm in many cases. A shorter staff that would fit the walking stick sized staff used in the staff...
  15. L

    Offhand Staff of Ruin: Yea or Nea?

    Thanks, I think this is why I got the wrong idea. Technically a quarter staff (like a Bo staff) is much longer then a traditional "walking staff" and is more closely related to a pole-arm. That being said, the feat to let you use it as a double weapon only emphasizes that it is in fact a long...
  16. L

    Half Staff

    My second post in this thread pretty much explains why I decided to do this. What I am doing is resolving what I consider to be an inconsistency with the Staff in 4e, as well as addressing something that has bothered me for a while (two-handed weapons as one-handed implements). First, I...
  17. L

    Offhand Staff of Ruin: Yea or Nea?

    Has there been an official response on this? The rules don't say either way. What about that feat that lets a warlord-warlock use a pole-arm as a warlock implements ... is doing so one-handed as well?
  18. L

    Offhand Staff of Ruin: Yea or Nea?

    This does not even apply in this case, as you cannot wield a staff in one hand - it is a two handed item.
  19. L

    Detecting Magic Items

    Geez, sorry I bothered. If it wasn't important why'd you even post this thread? You certainly made it sound important in your opening post. I don't know about most people, but I probably fudge most skill checks, I never really look at DCs, I just give the result that would make the story the...
Top