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  1. L

    What is your alignment?

    Other would almost always apply to monsters, and would frequently apply to anyone from foreign parts. Neither the guards or the driver would be Other. Letting the guards die can fall into Unaligned because it's an act of omission instead of comission, and because the party would face...
  2. L

    What is your alignment?

    Not at all. You simply have to put aside the modern Western idea of humanitarian universalism, that everyone is part of one Community. Violence has always been generally acceptable directed toward that which is Other. Kin groups, tribal extended kin groups, your village, your nation, all...
  3. L

    Druids - Beast Form Rules

    Not normally, no. The requirement for Power Attack is that you make a melee attack. But as near as I can tell, you can still make a power attack, since melee is the referenced keyword. You can also get additional damage if using a two-handed weapon, but since the weapon is not being used to...
  4. L

    Clerics & Co. are Not MAD

    Which still somehow doesn't help those of us who actually play 9th level rather than starting in the paragon tier, since the power swap feat for daily powers has that annoying 10th-level prereq. Knowing that you're going to face a few sessions at the table with that deficit tends to encourage...
  5. L

    2HW vs. Versatile for Feats?

    Understandable, but the RAW is ambiguous. Obryn is reading it a particular way, but that isn't the only reasonable way to read it. And if a DM in an official game has to rule on an ambiguous bit of RAW, and happens to have heard a designer express the Rules as Intended in a crystal-clear...
  6. L

    Surrender != death (Forked Thread: Intimidate in combat)

    Same thing I've seen. My minotaur warlord intimidated a kobold into surrendering very early on in KotS, and the bugbear rogue shived the minion before I even got a chance to start asking questions. And when we came across Splug, my warlord just casually lopped off his head after we'd finished...
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    Surrender != death (Forked Thread: Intimidate in combat)

    We can all come up with niche situations and specific examples where it can and should work out differently, but in general if you a player tries and succeeds at intimidating an enemy with the intent of making it surrender, and the DM keeps bringing the enemy back in, it's going to be at the...
  8. L

    Starting wealth by level?

    I don't know how Pyramid of Shadows or later adventures turned out, but for KotS and Thunderspire, treasure distribution did NOT match the parcel system laid out in the DMG. In aggregate, items were less powerful and there was less of them.
  9. L

    Intimidate in combat: viable?

    I don't think that line is meant to be read as the DM decides what something's reaction is to being successfully intimidated. It's there because it is a social skill and the players can be trying to Intimidate a creature(s) into doing a number of different things. The response depends on what...
  10. L

    Intimidate in combat: viable?

    It defeats the enemy. And it is arguable *and will be argued, at many tables* whether "surrender" allows a creature to escape, find more friends, and come back at you with them, rather than meaning exactly what it says, surrender.
  11. L

    Intimidate in combat: viable?

    And by doing so, you're getting a result equivalent to dealing half the creature's hitpoints, taking it from just bloodied to zero. With an attack that you've made very hard to miss, and which you can repeat the next round. If the DM lets you use it as freely as you seem to want, you are going...
  12. L

    Storm Pillar: Does forced movement apply?

    Robsen, the search function for these forums are limited to community supporters, i.e. those who have made a donation. As a consequence, you are going to have to either accept "recollection" as possessing at least limited validity, or limit yourself to only reading posters who have Community...
  13. L

    Wall of Fire questions

    http://www.enworld.org/forum/d-d-4th-edition-rules/256256-entering-zone.html The other thread addressing this recently.
  14. L

    Entering a Zone

    By RAW. the creature has to be moving, whether of its own voalition or by forced movement. There has been a ruling that a zone moving over a creature does not immediately cause damage, though the creature will, of course, subsequently have to deal with any "if you start your turn in the zone"...
  15. L

    Swordmage Warding vs. Armor of Faith

    I'm looking at Arcane Power right now, and I'm not seeing it. I see a Paragon feat that's already been mentioned that gives +1 feat bonus to all defenses at Paragon, but that's it.
  16. L

    Armor Specialization (Plate)

    Yes. He also gets to use his CC interrupt on any adjacent enemies that have a Paladin's DC, a Swordmage's Aegis, or marks from any other source. The only requirement is that an enemy has the Marked condition, the source and method of that condition are irrelevant.
  17. L

    Eladrin Sword Wizardry Question

    Yes. Yes/ Correct. Yes. No. The errata for the PHB2 clarifies that bonuses from multiple Expertise feats do not stack. Similar to the above, you can't take weapon expertise in axes and polearms and have them stack when using a halberd. Once an encounter for each, yes.
  18. L

    Armor Specialization (Plate)

    Your defense-light wizard had a 20 base Int? I know wizards are one of the few classes that can get away with a 20 in their AC-boosting stat, but how does that represent a defense-light build?
  19. L

    It's official...

    Granted on this one [ I actually think Decree of Khirad is the best power for the level. A close blast 3 hitting enemies only, allowing you to slide everyone you hit into position to make basic attacks against their allies. Fortune's Reversal is weak though. Restrain in mid-air isn't a...
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    It's official...

    I look at Curse of the Bloody Fangs and I get a very Norse impression for the powers behind a Fey Pact. The Wild Hunt, bloody-minded demigods with no interest in human morality, and savage primal creatures like the Fenrir Wolf. The first warlock character concept I wrote was granted power by...
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