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    A-M vs. Dead Magic (?)

    Is there really any difference between A-M and Dead Magic? As far as I can tell, both suppress magical effects and deny spellcasting. So, is Dead Magic simply a naturally occurring A-M, or something entirely different ?
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    Magical Apprentice - gaining spellcasting via feats.

    . Ok, for a long time now, I've encountered quite a few complaints how the Mystic Theurge - despite of its increased versatility - just “doesn't make the curve” crunch-wise. I've also encountered countless homebrew alternatives to the Duskblade/Hexblade/Paladin/Ranger. To be honest, that quatro...
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    D&D 3E/3.5 3.N – Codex Gigas: Nonsi's complete 3.5 Revision (Final, PEACH not needed)

    3.N – Codex Gigas: Nonsi's complete 3.5 Revision (Final, PEACH not needed) . At last my homebrew work is done. All class enhancements & balancing, rule-tweaks and concepts are now fully “cooked” and updated to their final versions. For me, this is the codex to transform D&D 3.5e into The...
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    The Weirding Ways (PEACH)

    . This homebrew base class is meant to be my settings-independent interpretation of Frank Herbert’s concept of The Weirding Ways, with a pinch of David Lynch’s ideas. Given I don't want it to be settings-specific: desert worms, water of life, the spice and such are not incorporated into the...
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    D&D 3E/3.5 3.N – Codex Gigas: My End-All-Be-All 3.5 Revision

    3.N – Codex Gigas: My End-All-Be-All 3.5 Revision . Tired of the Vancian system and looking for a playable alternative? Annoyed by melees and skillmonkeys that suck and looking for noncasters that rock? Bored with your class features amounting to stat-augmentations with very few real...
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    DMM-Persisting Divine Power - what am I missing

    Burning a general feat, using up a spell slot and investing 6 uses of Turn Undead . . . Is all this investment worth it just to persist Divine Power, when you can do so many other things with such resources ? :confused:
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    My version of Immortal rules

    Hi all. This post is not meant for stealing credit from the other versions presented here and in GiantInThePlayground in the last few days. In fact, it’s quite obvious that my version is heavily based upon them. There were several reasons why I bothered working out my own version: - I found...
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    Homebrew skill-tricks ?

    Hi everyone, Did anyone here ever encounter a situation where you needed to do something associated with skills that was not covered by the rules, or asked yourself "how come there's no skill trick for doing _________..." ? Did any of you ever write or see homebrew skill-tricks ? Reminder...
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    D&D 3E/3.5 My 3.5 House Rules Codex – Final

    My 3.5 House Rules Codex – Final . Fellow homebrewers, my house rules project is signed, sealed and delivered at last. There are but 3 issues I still haven’t managed to resolve: - Magical crossbreeding (the creation of new species via magic). - Magic powered vehicles (submarines...
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    10th level spells . . . inspiration required

    I’m trying to figure which 9th level spells are over the top compared to others and could fit 10th spell level. In addition I’m looking for other effects that fit the bill. - I’ve already decided Genesis and Miracle should be 10th. - Gate no longer has the summoning option and...
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    Formulating Magical Research

    Ok, what do we know about the official formula for pricing magical items? Only one thing – it doesn’t exist. The only method suggested by RAW of assessing an item’s price is by comparing it to other items... and everything revolves around plusses (give me a f#cking break). AFAIK, the...
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    D&D 3E/3.5 3.5 HR – Codex Gigas

    3.5 HR – Codex Gigas . No presumption behind the name “Codex Gigas”, it’s just that my house rules codex is by far the most comprehensive and detailed that I know of. Well, it took an eternity and a half to neatly tie the edges, but I feel I finally nailed all the issues I wanted to put...
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