Adv: The God Forge (judge renau1g)


log in or register to remove this ad

EvolutionKB

First Post
Hearing the shout of his companion, Montroya comes to his senses. The deva stands up and moves away from the dragon.

[sblock=Actions/Stats]

Stand up and move to I14

Montroya
Init: +8
Passive Insight: 21 Passive Perception: 21
AC: 22* Fort: 16* Ref: 18* Will: 18*
HP: 10/36 Bloodied: 18 Surges: 7/8(8)
AP: 1
Hand of Radiance
Vanguard's Lightning
Wild Shape
Memory of a thousand lifetimes
Preserver's Rebuke
Rebuke undead
Blades of Astral Fire
Offering of Justice
Swarming Locusts
Shroud of Warning
Silent Malediction
Barkskin Hide Armor

Rod of Divinity
* +1 to defenses against bloodied creatures
[/sblock]
 

ScorpiusRisk

First Post
Kama'zer shouts a rallying war-cry, attacks after she moves closer to the genasi

[sblock=Action Details]
**I don't have a big issue with this. But for the rest of the fight please go back to making suggestions in case of just posting, in the odd possibility that someone else makes an alternate suggestion**

Standard Action:Stand the Fallen on the dragon(hits AC 33 for 12 psychic damage and ALL allies within 10 Squares can spend a healing surge with +1 bonus to it)
Move Action:shift to K23
Minor Action:N/A
[/sblock]

Soldier invigorated by Kama'zer, attacks brashly which misses because he stumbles and that creates an opening in his defense

[sblock=Action Details]
Standard Action:Brash strike the dragon(MISSES and Soldier Grants CA to the dragon tsnt)
Move Action:N/A
Minor Action:N/A
[/sblock]

[sblock=OOC]Yes, Soldier spends HS and regain 15 hp[/sblock]

Jarel-karn, stay between the wall and the dragon and swing again at the dragon, but his sword doesn't pierce the hard scale of the dragon.

[SBLOCK=OOC]Free: Spend an HS for 15 hp. Jarel-karn is now full.
Standard: Booming blade vs. AC on Red Dragon (1d20+13=18, 1d8+6=13, 1d6+3=7) Miss.[/SBLOCK]

Hearing the shout of his companion, Montroya comes to his senses. The deva stands up and moves away from the dragon.

[sblock=Actions/Stats]

Stand up and move to I14
[/sblock]

The dragon roars in frustration as he sees his assailants heal themselves with but a word from Kama'zer. Even the deva who was dying is again in the fight. The others do not waste the opportunity. The three ranged arcanists each launch their attacks in unison. Two of three slam into the dragon hard.

The dragon turns to the source of his anger and two claws comes crashing toward Kama'zer. Soldier tries to get his axe in the way but the dragon is too fast. So fast in fact that he doesn't aim properly, allowing Kama'zer to avoid the first, but the second strike is viscous and quickly looses allot of blood.

[sblock=ooc]
Mri'thas. Magic Missle. 28 vs Reflex hits, 8 damage

Montroya. Magic Missle 19 vs Reflex, Miss

Ts'iri moves to Q22.
Eldritch Blast29 vs Reflex, 12 damage
Ts'irir spends the surge

Red Dragon takes 2 acid damage and 5 necrotic. He now has less than 100 hp.
Double Strike against Kama'zer.
Soldier gets an interrupt. 23 vs AC, Miss

Claw vs Kamazer. 20 vs AC, Miss
Claw 2 Cirt for 18 damage[/sblock]

----------------------------------

Initiative

Round 10

32; Mri'thas; P22; 42/42; Acted
28; Kama'zer; K23; 15/51 hp; Bloodied; Acted
25; Callen; P23; 40/45; Acted
20; Montroya; I14; 10/36; Bloodied, Dying (1/3); Acted
14; Soldier; J21; 47/57 +4 thp; Acted
14; Ts'iri; Q22; 43/51; Concealment; Acted
14; Jams; N24; 46/46 hp;
13; Enemies;
Red Dragon; I22/J23; 98/400 hp; Immobilized as long as Jarel-karn is adjacent, Marked until Soldier is Unconscious, Cursed, Ongoing 2 acid (save ends); Acted
12; Jarel-Karn; J24; 50/50 hp;

Round 11

32; Mri'thas;
28; Kama'zer;
25; Callen;
20; Montroya;
14; Soldier;
14; Ts'iri;
14; Jams;

Stats
Red Dragon
AC 27 F 27 R 24 W 23

[sblock=Map]
DragonLair15.png
[/sblock]

There is a 30 ft drop between the edge of the rock and the lava. You do not want to fall into the lava.

You can climb the walls, if desired, to reach other areas. DC 19 Athletics. Fail 4 or less and you simply loose you're move action. Fail by 5 or more and fall.

There is a zone of Poisonous vapers in J19/N23. Enemies that enter the zone or start their turns there take 5 necrotic damage.
 


Ozymandias79

First Post
[sblock=ooc]Why do you ask? only asking because Montroya hasn't used his Magic Item Daily use, so he he should have his left besides that yes, we do have reached a milestone[/sblock]
 
Last edited:


Ozymandias79

First Post
Soldier attacks again but misses the huge dragon clumsily

[sblock=Action Details]
Standard Action:brash strike dragon(misses and grants CA Tsnt)
Move Action:N/A
Minor Action:N/A
[/sblock]

[sblock=Suggested actions for Kama'zer]
Kama'zer takes a step back and then another step back

[sblock=Action Details]
Standard Action:shift to L23
Move Action:Shift to M23
Minor Action:N/A
[/sblock]
[/sblock]
 


EvolutionKB

First Post
Montroya raises his rod and utters a prayer. Lightning arcs towards the dragon, but the creature's thick hide, combined with it's reflexes, easily avoids harm.

[sblock=Actions]
Standard: vanguard's lightning vs dragon (1d20+7=21, 1d6+5=7)[/sblock]

[sblock=Stats]
Montroya
Init: +8
Passive Insight: 21 Passive Perception: 21
AC: 22* Fort: 16* Ref: 18* Will: 18*
HP: 10/36 Bloodied: 18 Surges: 7/8(8)
AP: 1
Hand of Radiance
Vanguard's Lightning
Wild Shape
Memory of a thousand lifetimes
Preserver's Rebuke
Rebuke undead
Blades of Astral Fire
Offering of Justice
Swarming Locusts
Shroud of Warning
Silent Malediction
Barkskin Hide Armor

Rod of Divinity
* +1 to defenses against bloodied creatures
[/sblock]
 

Erekose13

Explorer
Callen sends a magic missile towards the dragon but misses.

[sblock=ooc]I know its lame to just update the roll in my last several posts when putting a new one up but its awfully frustrating watching him miss over and over again.

Standard = mm vs. dragon (1d20+11=12, 2d4+7=14) = miss

[sblock=stat block]Callen Stewart - Male Human Wizard 6
Passive Perception: 15, Passive Insight: 20
AC:22, Fort:18, Reflex:22, Will:21 -- Speed:6
HP:45/45, Bloodied:22, Surge Value:11, Surges left:8/8
Initiative +3, Action Points: 2, Second Wind: not used
Powers: Magic Missile, Scorching Burst, Thunderwave,
Burning Hands, Fire Shroud,
Shield*,
Expeditious Retreat
Wizard's Escape*, Fire Shield
Summon Fire Warrior, Sleep*, Flaming Sphere
Fireball, Phantasmal Assailant*, Summon Abyssal Maw
Healing Word

Gloves of Piercing, Staff of Defense
* memorized[/sblock][/sblock]
 

Remove ads

Top