Adventure Inc. Recruitment

RavenBlackthorne

First Post
BB Code

ian,

I'll get to the adventure as soon as I've finished planning a party, but to get a spoiler block, type in (sblock) hidden text here (/sblock) but change the ( to [.

For more detailed BB Code go here
 

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Grescheks

First Post
Alright, so now that my exam is over with, time to get on with this backstory, then maybe some RPing in the actual thread.

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Bharash Odeyar was born deep in the Dwarf's Beard Mountains, in the Moonscale clan's village. Like all youths of the Moonscale clan, he was taught of the importance of honor, and especially how to defend that honor. He was taught the way of the axe and the shield, the ancestral armaments of his clan, and made to understand when to use them.

The year before Bharash became an adult, his village was attacked by a force of bandits while many of the adults were out hunting and working the fields. Gathering his fellow youths, Bharash led the defense against the bandits, defeating the bandit leader himself and protecting the village. Because of his work defending the village, when Bharash became an adult, he was allowed to join the Order of the Silver Scale, a paladin order which follows Bahamut and whose members are mainly Dragonborn. It was in the Order that he learned to harness the powers granted by Bahamut, and where he was branded with the Order's symbol; a single platinum scale, fused to his forearm.

When his training in the Order was complete, Bharash was sent out into the Maldwyn to protect those in need. Making his way through Lujek towards the capital, Camenty. From there, he made his way to Briezel, where he decided the best use of his power was to have the Adventurer's Guild guide him to where he needed to be. He has been working in the Guild ever since that time...

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Height: 6'5"
Weight: 230 lbs
Age: 27

Bharash is about average sized for a Dragonborn, and almost middle aged. He has mostly brown scales, with occasional white scales interspersed among them. He sports a holy symbol in the shape of a dragon's head, showing his allegiance to Bahamut. He wears black plate armor, with the forearm guard on his right side partially removed to reveal a single platinum scale fused to his arm. The armor is enchanted to glow red as if heated during battle. He is commonly seen with a battleaxe and a large shield strapped to his back. In battle, he carries his shield in his right hand and his axe in his left.
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renau1g

First Post
Additionally, if you ever have questions about anyone's coding, you can "quote" them and it'll come up with all the coding they used.

Edit:
Ian,

Are you going to set-up a Rogue's Gallery to post the PC's in or do you prefer to just keep them yourself?

http://www.enworld.org/forum/plots-places/

is the forum where they are set-up, if you desire.
 
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CaBaNa

First Post
Zed, the Eladrin Wizard multiclass Ranger
[sblock=Narcissist] Zed believes he is perfectly himself [/sblock][sblock=Illusionist] so perfect he can even fool himself[/sblock], [sblock=Gambler] so perfect he can enjoy losing, even to himself.[/sblock]

The first born in an Eladrin family of four, Zed grew up in a corner of the fey wilds. Carrying multiple odd jobs, refereeing for childrens party games, making fey wine, handing out samples of fruits in the market, hunting monsters on the perimeter.

Zed reached the age of maturity, and began making friends. Lady Friends. Lady Friends who knew each other, and went to lunch together, to talk about Zed.

When Zed was finally taught of Vecna a career path hit him.
Due to the inevitable undead army led by a great undead wizard, the best combat would be a living army led by a perfect living wizard!

Zed the wizard had a ring to it. More than that, Zed supreme being of wizardry. No wait... Zed.

Then if anyone asks "Who is Zed?" everyone else will repond, "Zed is."

Zed made a few new Lady Friends. Lady Friends who practiced arcane arts in secret places, while talking about Zed.

They taught Zed much, however little of it was arcane in nature. Zed instead learned how to be silent about his comings, and goings, when his Lady Friends fathers slept. Zed also learned how important flexibility and balance are while having a Lady Friend slumber party.

Realizing the few moments of arcane study his Lady Friends accomplished, Zed decided to learn from more accomplished mistresses. Off to Adventure Inc. with a few minor cantrips, a few illusions, and some parting gifts from his Lady Friends.

Those gifts included an amulet with a mirror on it, so that Zed could look at himself any time day or night. A wand to illuminate the mirror for dark places. Lastly a robe that allowed Zed to see himself all the time.

On his way out of his feywild home, Zed's father gave him the family pet, Sardonyx the dog.

Applying and being accepted to Adventure Inc. took no time at all. Zed went to his room and took an early evening trance. Then decorated and unpacked. Got his adventuring supplies ready. Prepared for a full tomorrow, and began searching out his new Lady Friends. That night and on into the next morning Zed got well acquainted with his new mistress of studies.
 






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