Phoenix staggers back to her feet... again... and conjures a blast of flame with little effect. As the hellhound does the same, Phoenix explodes into cinders and is... gone.
OOC:
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Summary:
Phoenix is gone at 32/66hp, enemies that hit Phoenix with melee attacks take 1d6+14 fire damage.
Hellhound is in J5 at 8/33hp, enemies that start their turns adjacent or move adjacent take 5 fire damage.
2 fire zones in I6-K8, any creature that ends its turn in the zone takes 3 fire damage.
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[sblock=Actions]
Before Turn: Heal 2 surges to 32/66hp.
Move: Stand.
Standard:
Scorching Burst(Burst 1 in 10, I6-K8):
*Attack 1 vs Big Vine: 1d20+17+1(Bloodied)=
20, vs Reflex, miss.
*Attack 2 vs Packwolf 3: 1d20+17=
26 vs Reflex, miss.
*Attack 3 vs Packwolf 1: 1d20+17=
23 vs Reflex, miss.
*Effect: Leaves Pyromancer zone, any creature that ends its turn in the zone takes 3 fire damage.
End of Turn:
Hellhound Instinctive Action(Close Blast 3, I6-K8)
*Attack 1 vs Big Vine: 1d20+17+1(Bloodied)=
22 vs Reflex, miss.
*Attack 2 vs Packwolf 1: 1d20+17=
26 vs Reflex, miss.
*Attack 3 vs Packwolf 3: 1d20+17=
27 vs Reflex, miss.
*Effect: Leaves Pyromancer zone in area, dealing 3 fire damage to any creature that ends its turn in the zone. Phoenix takes 5 fire damage.
Free:
Phoenix Step(when takes fire damage from the Hellhound), Phoenix disappears from the battle. She'll reappear at the start of her next turn within 10 squares of K13.
Immediate Actions: If an attack that hit Phoenix would miss if her AC/Reflex were 4 higher, she triggers
Shield to make the attack miss.
[sblock=Phoenix's Statblock]
Phoenix, Female Tiefling Mage/Master of Flame 11
Passive Perception: 22, Passive Insight: 22
AC: 24, Fort:21, Reflex: 24, Will:24, Resist Fire 10 -- Speed:6
HP:
32/66, Bloodied:33, Surge Value:16, Surges left:
5/9
Initiative +9(x2), Action Points:
0
MBA: +9 AC, 1d4+1 damage.
RBA: Range 20, 11 force damage.
Powers:
Magic Missile,
Scorching Burst,
Hypnotism,
Infernal Wrath,
Burning Spray,
Fire Shroud,
Ardent Rain,
Fire Burst,
Fanning the Flames,
Shield,
Phoenix Step,
Second Wind,
Flaming Sphere,
Summon Magma Beast,
Summon Hell Hound,
Fire Shield
Items:
Spidersilk Mantle,
Dagger of Speed,
Healing Potion x 1,
Flame Bracers
Notes: *Phoenix does not provoke OAs for Ranged or Area attacks. *Phoenix's attacks ignore fire resistance. *Phoenix gains +1 to hit and +2 damage against bloodied foes. *Phoenix does +1d6+2d8 damage and 12 ongoing fire damage on a crit. *11 fire damage to adjacent enemies on AP.[/sblock][/sblock]