[Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

FourMonos

First Post
Quan raises a concerned eyebrow at the movement of the statues. He moves quietly to the other side of the room. Despite the dwarf statues distractions.... Quan misses again...

[sblock=actions]
Start: Take 5 damage.
Movement: Move to V-13
Standard: Disruptive shot vs. dwarf statue: 1d20+15+1+2, 1d12+8+5 → ([1, 15, 1, 2], [4, 8, 5]) Roll Lookup Wow, missed yet again...
Save: 1d20 → [20] = (20) http://invisiblecastle.com/roller/view/3248091/
[/sblock]

[sblock=mini-stats]"Quan" Thatcher- Male Human Hunter 8

Aspect of Pack Wolf [sblock=Pack Wolf]
1. Quan does not provoke opportunity attacks when leaving squares adjacent to his allies.
2. When he makes a basic attack against an enemy adjacent to two or more of his allies, he gains a +1 power bonus to the attack roll. He gains a power bonus to the damage roll against the enemy equal to the number of allies adjacent to the enemy. [/sblock]

Status:
Initiative: +9, Passive perception: 22, Passive Insight: 17
AC: 22, For: 19, Ref: 23, Will: 22
HP: 41/60, Bloodied: 30, Surge value: 15, Surges/day: 6/7
Speed: 6 squares, Languages: Allarian, Goblin AP: 1, Second Wind: unused

Powers: Aimed Shot, Clever Shot, Rapid Shot
Disruptive Shot [1] [2] [3], Reactive Shift, Assassin's Shroud [1] [2]
Healing Lore, Entangling Roots[/sblock]
 
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stonegod

Spawn of Khyber/LEB Judge
The drow chuckles at Phoenix's comments and makes a mock on armed bow as he aims overhead with the other. Again, he times his strike perfectly while the statue is under attack, but his flamboyant gesture means it ricochets harmlessly. Damen smiles and shrugs. Cannot hit them all!
OOC: Tactical Trick again, then RBA vs the Dwarf: Miss.
[sblock=Damen]Damen Bane—Male Drow Outlaw Thief 8
Initiative: +16, Passive Perception: 19, Passive Insight: 14
AC: 23, Fort: 17, Reflex: 24 Will: 20 — Speed: 6
HP: 59/59+7, Bloodied: 29, Surge: 14, Surges left: 7/7
Action Points: 1/1, Second Wind: Not Used, Milestones: 0
Powers -
Ambush Trick
Feinting Trick
Sneak's Trick
Tactical Trick

Backstab x2
Surprise Strike
Cloud of Darkness
Agile Footwork
Cunning Escape
Slip Aside

Shadowdance Armor +1 (daily)
Boltshard Hand Crossbow +2 (daily)
3 Healing Potions
Potion of Eladrin Shape
Lesser Elixir of Invisiblity


Damen Bane - PC:Damen Bane (stonegod) - L4W Wiki[/sblock]
 
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Tenchuu

First Post
OOC: [MENTION=13739]Velmont[/MENTION] - re: PM, I agree.

[MENTION=79956]dimsdale[/MENTION]
DM, who is left? I want to go second to last. :)
Also, so far in your games, you have instructed me to play brash assault as: the enemy always takes his free basic attack. If I use Diabolic Strategem and then brash assault with my AP, can I assume he still attacks me with a MBA from brash assault, and therefore triggers D.S.?.
 

Velmont

First Post
OOC: [MENTION=85539]Tenchuu[/MENTION] and everyone. I've added on the map a column acted. I put an X on it after I see an action of each player. That way, I can easily tract who has acted. You are free to update that colum. And dimsdale is free to remove them all when it is the enemy turn. If you don't do it, I'll continue to do it for you.
 

dimsdale

First Post
OOC: [MENTION=13739]Velmont[/MENTION] - re: PM, I agree.

[MENTION=79956]dimsdale[/MENTION]
DM, who is left? I want to go second to last. :)
Also, so far in your games, you have instructed me to play brash assault as: the enemy always takes his free basic attack. If I use Diabolic Strategem and then brash assault with my AP, can I assume he still attacks me with a MBA from brash assault, and therefore triggers D.S.?.

ooc:
Point 1: I'll do a quick check right now to see who is left
Point 2: He'll attack you and you can rigger D.S

working on mini updat now


[sblock=Please ignore]

[sblock=Mechanics]
Heroes turn:
Quan: Miss: SAVES vs ONGOING! Yay Quan :)
Nementah:
Primera:
Halleck:
Skalisss: Hit DS for 26
Raijin:
Rocco: Hit for 27, mark until overide, trigger if DS attacks Halleck
Vimak: Hit for 15, adj allies have +2 resist all, Dwarf has vulnerability 2 (5 vs OA's)
Bell: Bell misses: if DS misses then Bell has a triggered action
Earth: Miss, would have hit if the shadow power wasn't in play
Jarel-karn:
Damen: HS DS for 20
Phoenix: Miss dwarf, trigger attack vs three statues if the start turn in current location: 1d4+15

Total Damage to Enemies:
Dwarf Shadow:
-88 so far this round


Baddies turn:
Dwarf Shadow Statue:


Total Damage to Allies:

[/sblock]

[sblock=Stats]

Party:

Nementah:
HP 67/67 THP 7, B 33, Surge 16, 11/11 AC 21; F 22, R 20, W 22 AP 1

Primera:
HP 11/11 AC 24; Fortitude 24, Reflex 22, Will 24

Vimak:
HP 38/65 THP 7, B 32, Surge 16, 11/11 AC 25 F 21 R 19 W 21 AP 1

Rocco:
HP 56/74 THP 7, B 37, Surge 18+1, 12/12 AC 24; F 22, R 20, W 21 AP 1

Skalisss:
HP: 58/80 THP 7, B 40 Surge 21 11/11; AC:27 within zone F 22 R 19 W 22 Resist 1 ALL AP 1

Halleck:
HP: 25/65 THP 14, B 32 Surge 16, 9/9; AC 26, F 21, R 18, W 21, AP 1

Raijin: -35+9+HS THP 7,

Quan:
HP: 60/60 THP 4, B 30, Surge 15, 5/7; AC: 22, F 19, R 23, W 22 AP 1: save vs poison

Bell:
HP: 60/60 THP 7, B 30; Surge 15, 8/8; AC 24, F 18, R 23, W 21 AP 1

Jarel-Karn:
HP 83/83 THP 7; B 41; Surge 21; 12/13 AC 27; F 22; R 21; W 19 AP 1

Damen:
HP: 59/59 THP 7, B 29, Surge 14; 7/7, AC 23, F 17, R 24 W 20 AP 1

Earth:
HP 86/86 THP 7, B 43 Surge 21; 14/14 AC 25, F 20, R 18, W 19, AP 1

Phoenix
HP:53/53 THP 7, B 26, Surge 13, 8/8 AC 21, F 19, R 23, W 20, Resist Fire 9 AP 1


Enemies:
Hafling Shadow Statue:
Defenses: AC 24, Fortitude 23 Reflex 21, Will 22
HP: 100/100 THP: Bloodied 50 AP: 1/1 DEAD

Human Shadow Statue:
Defenses: AC 24, Fortitude 23 Reflex 21, Will 22
HP: 81/150 THP 50: Bloodied 75 AP: 0/1 DEAD

Dwarf Shadow Statue:
Defenses: AC 24 (26 due to shadow power) Fortitude 23 Reflex 21, Will 22
HP 186/200 THP 50: Bloodied 75 AP: 1/1

[/sblock]

[sblock=Enemy Information]


Dwarf Shadow Statue
Powers:
Minor: Cloud of Darkness: All foes in cloud are -2 to hit dwarf until beginning of next turn (Recharge: 4,5,6).
Greataxe (weapon)  At-Will
Attack: Melee (All foes in burst 1); +16 vs. AC
Hit: 1d12 + 8 damage.
Brute Strike (weapon)  Recharge 5 or 6
Attack: Melee (one creature); +16 vs. AC
Hit: 3d12 + 8 damage, and the dwarf pushes the target up to 2 squares and knocks it prone.
Miss: Half damage, and the target falls prone.
[/sblock]

[sblock=map]
Map
[/sblock]


[sblock=Adventure Summary]

Summary of Events
1. Prevented a flesh golem from killing the Weinfurter family. Body guard turned bad.
2. Dismantled the Crossed Sword and Skull Gang by killing Leader Hank the Tank
3. Prevented a possible encounter with a pack of wolves...for the moment
4. Alpha wolf presents orb of nature to Lerrick who gives it to Nementah.
5. Halleck finds orb of elements after party defeats band of ogres and a hill giant. He gives it to Raijin.
6. Defeated Bosch's dragonborn minions who tried to disrupt the ritual for removing the mark of Lerrick.
7. Mark is successfully removed from Lerrick by brother Buchta.
8. Encounter the great dragon Bosch for the first time. Dragon leaves but swears revenge.
9. Party returns Lerrick to mother in Daunton, but the father was not there as he was on an urgent task for brother Navio, something related to the shield.
10. Rocco tested for invoking a god. The party as well as other patrons at the tavern help defend Rocco from her wrath.
[/sblock]

OOC:
Raijins attack: stormwalk 1d20+12 vs Dwarf fort: for 1d8+15= miss
[/sblock]

Only Nementah has not gone yet.
After Metavoid takes his turn then Halleck with his attack and AP, followed by Jaral-Karn

ooc: Question: Do Bell and Skalisss area AC bonuses stack for the allies within both regions?
 
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I don't care about marking, but I would really like to get as many of us around it. Please do not take S9 if you can help it, that is only place I can reach around the dwarf. My MBA is nothing special, but being around the dwarf we can get resist all 5 for the encounter...

As it is unlikely the dwarf will survive the flurry of attacks, I will use my standard to ready action when the last PC goes (Raijin may want to close in too)


Nementah moves into melee range, not her preferred position, but there is little she can do if she wants to use Primera's protective aura. She moves closer and let's Primera attack trying to get her companions protected. But the will of the statue seems made of stone and the attack doesn't land.

[sblock=Actions]
Move: S9, Primera to S10 above the dwarf
Standard: Protecting Strike vs Will (dwarf); damage (1d20+11+2=19, 1d8+8=13)

AP: ready action, after last companions goes and just before statues act, cast Protective Roots granting all allies adjacent to or in S10 resist all 5 for the encounter.
[/sblock]
 
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johnmeier1

Explorer
OOC: Sorry I have been MIA, but I thought dimsdale was going to start a different thread and so I unsubbed from this one. Raijin is going off autopilot as soon as I can figure out who's turn it is....
 

johnmeier1

Explorer
[sblock=ministats]
Status:7 temp hp

Triggers: First Melee attack (Dragonflame Mettle), Attack hits by 7 or less (Sudden Scales)
Passive Perception 14, Passive Insight 20
AC 20, Fort 21, Reflex 15, Will 22
HP: 51/62, Bloodied 31, Surge Value 15, Surges 6/6
Resist Force 10, Resist Lightning 5, Resist Thunder 5
Speed 6, Initiative +3
Action Points: 1, Second Wind
At-Will Powers: Blazing Starfall, Storm Walk
Encounter Powers: Blazing Bolts, Dragonflame Mettle, Promise of Storm, Sudden Scales, Teleport Bash, Thundering Roar
Daily Powers: Adamantine Echo, Bracers of Defense, Brooch of Shielding, Lightning Breath, Slaad's Gambit, Staff of Storms, Variable Resistance

http://l4w.wikia.com/index.php?title=PC:Raijin_(johnmeier1)
[/sblock]
 

Velmont

First Post
OOC:
Sorry I have been MIA, but I thought dimsdale was going to start a different thread and so I unsubbed from this one. Raijin is going off autopilot as soon as I can figure out who's turn it is....

It is the player turn. If you look on the map, you'll see on the column acted who hasn't acted yet. At the moment, Jarel-karn (me), Halleck (Technuu), Raijin (you) and Nementah (MetaVoid) have a readied action.
 

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