Adventurers League Adventures Now Available To All

More details: http://dndadventurersleague.org/changes-to-the-dd-adventurers-league/ Today, Wizards of the Coast announced some changes to the D&D Adventurers League program. You can read the entire announcement on the Wizards website. Here's a summary of the changes as well as some additional information about some of the repercussions. Starting with season 4 all D&D Adventurers League...

More details:

http://dndadventurersleague.org/changes-to-the-dd-adventurers-league/


Today, Wizards of the Coast announced some changes to the D&D Adventurers League program. You can read the entire announcement on the Wizards website.

Here's a summary of the changes as well as some additional information about some of the repercussions.

  • Starting with season 4 all D&D Adventurers League adventures will be distributed for purchase through the DMs Guild website and will be available to everyone to play in the official D&D Adventurers League campaign.
  • The hosting of the D&D Adventurers League modules on this website will end with the end of the Rage of Demons campaign.
  • Not all content on the DMsGuild is D&D Adventurers League legal, legal content will have the D&D Adventurers League logo on it.
  • The admins are working on if and how player content would be D&D Adventurers League legal.
  • Conventions that are awarded Premier Adventures will be given complimentary copies of the adventure they're premiering as well as the usual convention support package.
  • The terms Expeditions and Encounter are being retired.
  • The Epics are still convention specials and will NOT be available on the DMsGuild.
  • Any organizer (including for stores and convention) can download a D&D Adventurers League Organizer kit, which will include character sheets, player's guides, as well as custom campaign information, for free.
  • We are working on having magic item certs still be limited to in-store and convention play. More on that, as it develops.
  • New D&D Adventurers League designers will likely be asked to design for the League based on adventure's they've posted to the DMsGuild.
  • All future D&D Adventurers League adventure designers will be paid exclusively through the sales of their adventures on the DMsGuild site with no cap for those payments.
  • Fai Chen's Fantastical Faire will still be offered to conventions and game-days that invite an admin or RC.
 

jamesjhaeck

Explorer
More details:
[snip]

  • All future D&D Adventurers League adventure designers will be paid exclusively through the sales of their adventures on the DMsGuild site with no cap for those payments.

This is terrible for freelancers looking to make a living working with Wizards. Jester and I have been talking about it on Twitter. He ran some numbers and, assuming a rate of $0.10/word for a 12,000 word adventure like Occupation of Szith Morcane, you'd have to sell 600 copies at $4.00 a pop to make your rate.

The Adventurer's League is planning on using these at conventions and game stores still, right? Those sales aren't going to the authors. If we're getting 24 AL adventures on DMGuild each year, I don't see these authors making much at all off this deal.
 

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Scorpienne

First Post
If we're getting 24 AL adventures on DMGuild each year, I don't see these authors making much at all off this deal.

Agreed completely, of course. While this is an interesting change, even the most prolific of authors probably shouldn't quit their day job at this announcement.

p
 

Mirtek

Hero
This is terrible for freelancers looking to make a living working with Wizards. Jester and I have been talking about it on Twitter. He ran some numbers and, assuming a rate of $0.10/word for a 12,000 word adventure like Occupation of Szith Morcane, you'd have to sell 600 copies at $4.00 a pop to make your rate.

The Adventurer's League is planning on using these at conventions and game stores still, right? Those sales aren't going to the authors. If we're getting 24 AL adventures on DMGuild each year, I don't see these authors making much at all off this deal.
Did anyone really expect to be able to make a living on writting adventures for an OP programm before this change? I mean real adventures maybe, if you can regularily get WotC to pay you to do several of them per year, but OP adventures? Did this ever work out in LC, LG, LFR or AL before this change?

I always thought what WotC paid OP authors was at best pocket money as a token of recognition.
 
Last edited by a moderator:

Mithreinmaethor

First Post
This is terrible for freelancers looking to make a living working with Wizards. Jester and I have been talking about it on Twitter. He ran some numbers and, assuming a rate of $0.10/word for a 12,000 word adventure like Occupation of Szith Morcane, you'd have to sell 600 copies at $4.00 a pop to make your rate.

The Adventurer's League is planning on using these at conventions and game stores still, right? Those sales aren't going to the authors. If we're getting 24 AL adventures on DMGuild each year, I don't see these authors making much at all off this deal.

Some one at the store or convention has to purchase the module at least once. They are not getting it for free from anything printed so far.

The only exception being the premiere module premiering at a convention.
 



jamesjhaeck

Explorer
Did anyone really expect to be able to make a living on writting adventures for an OP programm before this change? I mean real adventures maybe, if you can regularily get WotC to pay you to do several of them per year, but OP adventures? Did this ever work out in LC, LG, LFR or AL before this change?

Back in the pre-5e era, WotC and TSR hired freelancers to produce small modules outside their OP program. The situation has changed; Adventurers League is their our only source of official, WotC-approved small adventures.

And no one at all makes a living solely off freelancing adventures, but it's definitely a significant part of certain authors' careers. Shawn Merwin and Mike Shea come to mind.
 


I'm hesitant to fully judge this announcement until I hear more about the Organizer kit. If it's what I fear, then I think that my time running AL may be over. I'm DMing on a shoestring budget as is, adding on more expenses to be a marketing cog for WotC may be the straw that breaks the camel's back.

This has the stink of Cobra Command all over it...
 


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