Here's a draft of what I have so far.
Boon item is taking me longer than I thought. The concept is easy enough. A siberys dragonshard he uses as a holy symbol, and that has abilities he can draw on. I'm thinking of giving it spell likes based on the powers of dragonmarks...but more likely it'll be static buffs...
And somewhere there's an item that'll overcome Light Sensitivity...I think it's in Races of the Dragon. I'll need those too...
[sblock=Kuma the Kobold Kleric]Name: Kuma
Race: Kobold
Class/Level: Cleric 5
Gender: Male
Exp: 10,500
Strength (STR) 6
Dexterity (DEX) 16
Constitution (CON) 12
Intelligence (INT) 10
Wisdom (WIS) 17
Charisma (CHA) 10
Alignment: Neutral Good
AC: 15 (10 + 3 Dex + 1 size + 1 natural)
Hit Points: 31/31
Movement: 30
Init: +3
Base Attack Bonus: +3
Melee Attack: +1
Ranged Attack: +6
Fort: +5
Reflex: +4
Will: +7
Race Abilities:
–4 Strength, +2 Dexterity, –2 Constitution.
Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on
grapple checks, lifting and carrying limits 3/4 those of Medium characters.
A kobold’s base land speed is 30 feet.
Darkvision out to 60 feet.
Racial Skills: A kobold character has a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.
Racial Feats: A kobold character gains feats according to its character class.
+1 natural armor bonus.
Light sensitivity: Kobolds are dazzled in bright sunlight or within the radius of a daylight spell.
Class Abilities:
Turn Undead 3/day
- 1d20 (10-12 HD = level)
- 2d6+5
Turn Earth/Rebuke Air 3/day
Greater Turning 1/day
Spontaneous Cast Heal spells
Skills: 16
Concentration +9 (8 ranks + 1 Con)
Heal +4 (1 ranks + 3 wis)
Knowledge: Religion +5 (5 rank + 0 Int)
Speak Language 1cc
Feats
1 Dragonwrought Kobold
3 Draconic Wings (+10 jump, glide 30)
Languages - Common, Draconic, Auran
Spellcasting (CL 5, DC 15+lvl)
0 Create Water, Light, Purify Food/Drink, Detect Magic, Guidence
1 Blessed Aim, Divine Favor, Protection from Evil, Shield of Faith, ?
Domain: Obscuring Mist
2 Silence, Spiritual ?
Domain: Wind Wall
3 Searing Light, ?
Domain: Fly
Money - ?
Weapons -
Small MW Light Crossbow, +8, 1d6, 80', 2lbs, 335gp
Quiver - 10 shots
Small dagger, +2, 1d3-2, .5lb, 2gp
Armour -
Darkwood Buckler, +1 AC, 0 ACP, 1.25lbs, 205gp
Gear -
Backpack
Waterskin
Magic -
The Shard - BOON
- pending[/sblock]