Black Widow goes over to where the henchmen are kept in a bunch, all handcuffed and awaiting justice. But first, she hoped to get something useful out of them...
She walks among them, lightly touching each on the shoulder as she passes, giving each a quick glance with an alluring smile...ordinarily just light flirting. The ordinary human sense of smell did not register the pheromones she was breathing out...but like subliminal messages, they still impacted the animal mind. Hearts raced, breath quickened, and each man was afflicted with a desperate, crawling need for this woman.
"I have a few questions," the Widow says.
"The one who answers them most truthfully and completely will come with me to a place we can be alone." Her smirk promised everything and nothing, especially to those addled by her scents.
"Those who say nothing will be questioned by someone less...pleasant. The Hulk, perhaps. Or Wolverine. Don't worry though...any limbs lost will be surgically reattached before you are taken to prison." Once she is satisfied that at least some are under her spell, she begins. After each question she waits a bit to allow answers before moving on.
"Now. Where was this cargo from? Who provided it? Who was it going to be delivered to? Where was it going to be taken?"
Whenever someone speaks, she turns her attention to that person, applying cold reason, hints of seduction, and threats as needed to pry more information from him. When she's satisfied that she's gotten as much as can be had from the henchpeople, she interviews any conscious members of the Wrecking Crew...not relying nearly as much on pheromones (though using it too), she concentrates mainly on intimidation, using the same questions as she asked the others.
Skill rolls
For henchies:
Diplomacy: 22
http://invisiblecastle.com/find.py?id=1261703
Intimidation: 23
http://invisiblecastle.com/find.py?id=1261705
Pile Crusher
Intimidate: 19
http://invisiblecastle.com/find.py?id=1261708
Thunderball
Intimidate: 14
http://invisiblecastle.com/find.py?id=1261709
Bull Smasher
Intimidate: 23
http://invisiblecastle.com/find.py?id=1261710
Plus, DC 12 Will saves to avoid pheromones or attitude turns Friendly (at least) without skill roll needed.