Ruin Explorer
Legend
Yeah there's a lot of info in this game which kind of flashes by and doesn't really get noted.I wish the dis/approval notifications wouldn't zoom past at the speed of light. I can make educated guesses who felt what way, but still.
I had a very dramatic scene where, avoiding spoilers, one character had three stats permanently reduced by -2, and the game didn't actually communicate this. It was sort of implied it might happen if I didn't do something, but absolutely no messages came up. As the character was fine and normal and only seemed somewhat irritated at the end of it, I didn't go digging around (I should have noticed the HP drop as CON was one of the stats but it was just before a level up). So I only noticed 6 hours later when I was respec'ing the character! So that was a fun six hours to redo (it actually wasn't too bad because I changed some other choices too and got a build working I'd previous abandoned prematurely - also visited a shopkeeper I'd missed and wouldn't be able to go back to).
It seems like that should have warranted some fairly big messages or at least the character acting like something terrible had happened.
I notice you can see the exact numerical approval value for companions in the third tab of the character sheet thing. This is helpful and also shows that Karlach seems weirdly less moved than other companions by just about everything (unclear if this is a bug, feature, or a result of something I said to her or whatever), in both directions. Like what seemed like it'd be big disapproval? -1 actual approval movement. Also slightly annoyed with her to be honest because I've gone hugely out of my way to help her and she's like "Good" with me, whereas even bloody Lae'zel is on Exceptional. I have a feeling I took way too long to pick her up in Act 1 or something.