[MENTION=12430]gribble[/MENTION]
[MENTION=6763059]Rubberneck[/MENTION]
[MENTION=6755061]Kiraya_TiDrekan[/MENTION]
[MENTION=95059]Forged Fury[/MENTION]
[MENTION=4936]Shayuri[/MENTION]
We are going to move the meter back toward activity in Grim Frequencies. The current plan for everyone to make for the firing range in Greenfield, Indiana, is still in place. As stated in the IC, I plan to begin introducing both monsters and magic. The new module I plan to run is for a party of 7th level characters. I think ya'll can handle it because 1) most of you min-maxed your characters at character creation; and 2) all of you are very good at strategizing during encounters. It's true, however, that not all of the characters are combat-oriented.
As you may recall, everyone was bumped to 3rd level sometime this spring. To account for the level discrepancy between what I want to run (7th level), and your characters' current level (3rd level), I want everyone to bump their characters to 5th level. I'm giving you firearm proficiency for free, but if you want a specialty in a particular firearm or some other weapon, you'll need to account for it when you level up.
If you want your character to be a spellcaster, go for it. What we'll do is introduce spellcasting in-game on a gradual basis. Your character will discover his or her innate spellcasting ability over a period of time. Please remember that none of you has any idea that either monsters or magic are things that exist in reality. I hope when you encounter them during play, you will roleplay appropriately (be surprised, shocked, scared, amused, disbelief, whatever you think is appropriate for your character and for the circumstances).
There are bound to be a number of questions about the level-up. Please ask them here. I'm at the park for XC practice this evening but will do my best over the course of the weekend to timely respond to your questions. I hope everyone will be leveled up and ready to go by Monday. If that is not possible, I understand, and we'll all do our best to accommodate one another's schedules.