Vigilance said:I truly, honestly, have no idea what you're talking about here.
The system I'm using (everything is feats, classes get a feat every level, there's a general feat list and a feat list for each class) is exactly how True 20 does things, and I haven't run into a lot of "hyper-optimized one-note" characters.
I also have no idea what you mean by "lateral development". Is that where everyone flees the base classes at their first opportunity because there's only a few good talents they want?
I'm really not being snarky here.
A hyper optimized one note character example: Frenzied Barbarian Berserker.
So, what's your character do? Well, he can, um, swing an axe. And, what about roleplaying? Well, he talks to his axe...alot. Ok, so what happens if he gets upset/attacked/confronted? Oh, then he gets mad and is forced to swing his axe. Ok, so at least you are like a tactical mastermind with the axe, right? No, I pretty much either kill it by hacking it to bits, sunder it, or I may try to intimidate it by yelling really loud. Oh? Ok, that will be fun, I guess...