The PDF's out? How cool!
I think it's pretty darn cool. It actually *feels* nothing like the 5e Monster Manual, so take that for what it's worth. It gives me Fiend Folio vibes, and that's fine with me.
I love this thing right here:
Huh. They're not using the same format as 5e monsters...which is a bit of a shame. The 5e monster format pretty clearly calls out what a critter can do on its turn vs. what is a more passive thing. Hm.
Still, exciting to see this out! It's easy to love Necromancer Games.
If this is just a mashup of the monsters from 1e/2e/ and fiend folios, how is the conversion math? 5E isnt set on too many concrete rules for monster conversions...
Is it worth it? Or just convert on the fly yourself?
I'm in the same boat, but I only chose the spells PDF. Maybe they are rolling them out one at a time.Interesting...I backed the project but haven't received a download link. By off chance, do you know if there was a rolling release or something?
Having not been around for the Fiend Folio days, how would you say it differs from the Monster Manual?
How is this FEF different from the 5e Monster Manual? Or how is the original Fiend Folio different? It's day and night in either case. The FF always had some really weird critters, many of which were later incorporated into D&D canon.
My apologies, I suppose I wasn't clear there. I was meaning how the MM differed from the old FF.
Your answer explains it though. Monsters that are a bit weird/different than what would be in the standard MM.