D&D 4E How would you re-envision Spelljammer with 4e?

cignus_pfaccari

First Post
MojoGM said:
I have a question, and I'm looking for any input here.

One of the biggest problems with SJ was always the idea of the random encounter (with a monster, another ship, or whatnot). Given the vastness of space, what sort of mechanic can be put in place to make these encounters make sense and not be a 1 in a 10000000 chance that happens to take place every time?

Space is vast, yes.

But everybody goes to the same places the same way, so the spacelanes are not nearly so vast. People are likely to be on predictable paths that are likely the most efficient way to get someplace.

Brad
 

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