thalmin said:Just a brief post (my game starts soon)
I just realized a couple changes in the Fighter's Combat Challenge:
Also Combat Superiority has changed. It is now simply
occam said:For the fighter to get an immediate interrupt, she has to mark the opponent, which would get rid of the pally's mark.
I believe he's referring to that the target must be marked for the fighter to be able to perform the interrupt attack. Something that is not the case as far as I can see.The rule say the fighter can mark anyone she attacks, not that she must or does so automatically.
This doesn't gel with what Stephen Radney-MacFarland (Associate Developer, RPG R&D, Wizards of the Coast) said in another thread:lvl20dm said:Some of the numbers on these characters are interesting. The Damage from Divine Challenge from the Paladin is 6 instead of 8 - since his Wis is 13, I think damage is 5+Wis mod. (and maybe half level? wasn't clear).
One possibility is that the base damage for Divine Challenge has been reduced, and it is now 3 + Charisma bonus.Adso said:You can take thrown (simple) weapons with the paladin, but it's never the best option, since your weapon powers are almost always melee, and your ranged powers are almost always implement powers. If you use this "throw build" you'll end up doing basic attacks with ranged (meaning you'll have to build in a higher Dex than you normally would) and trying not tanking your Cha (since you want to get the most damage you can out of your divine challenge ability) even then I don't think it’ll work very well. You are better off, using your challenge, marking foes, and keeping them on you, and then attacking with powers that grant allies bonuses to AC, grant temporary hit points, or that move your opponent away from you or your allies (making your target work to come get you or take your radiant damage, all of which is fine defending if you ask me).
FireLance said:One possibility is that the base damage for Divine Challenge has been reduced, and it is now 3 + Charisma bonus.
I agree. The free attack is an additional use of the power.dervish said:I believe he's referring to that the target must be marked for the fighter to be able to perform the interrupt attack. Something that is not the case as far as I can see.