[LPF] Allbright's Shadow

Maidhc O Casain

Na Bith Mo Riocht Tá!
[sblock=OOC]Yeah, between that and my own RL events of late this game completely dropped off my radar. I'll try to get caught up and get my head back around what's happening, so Bren and Kalinn can get back into it.[/sblock]
 

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GlassEye

Adventurer
[sblock=OOC]
Sorry! It's been the month from hell. Some days I just hit 6am and have to go to bed before writing a post. Other nights, I am calling 911 and emergency vehicle lights are lighting up the night for several hours at a time.

This was about a month ago. I hope you are doing better now. Give us an update on how you are doing if you have a chance. Thanks.
--GE[/sblock]
 

Satin Knights

First Post
[sblock=OOC]
Satin Knights said:
Sorry! It's been the month from hell. Some days I just hit 6am and have to go to bed before writing a post. Other nights, I am calling 911 and emergency vehicle lights are lighting up the night for several hours at a time.
This was about a month ago. I hope you are doing better now. Give us an update on how you are doing if you have a chance. Thanks.
--GE

Counting the small things as blessings these days.
1) still breathing...
2) not in jail...
3) The last three calls to 911 was for other peoples' problems.

Two house fires, and the fun one was to 911 operator: "I heard screeching brakes and saw the electrical sparks from the explosion from a quarter mile away. I can't give you an exact address. Go west of the schoolyard a couple of blocks and look for a wrecked car and dead bodies."

So, very hectic and eventful lately.
I got my other smaller games updated last night, and I hope to get this one done before sunrise. My track record lately has been extremely bad, but that is my goal for tonight.[/sblock]
 

GlassEye

Adventurer
[sblock=OOC]Still breathing is good.
Not in jail is good.
Three 911 calls, not so good, but better than if they were for your problems.

Eventful sounds like an understated description of how things are going. :) Someone must have cursed you to live in interesting times. Here's hoping things get less interesting.[/sblock]
 

Satin Knights

First Post
Daylily and Orlando decide to do the scouting and see if there is something more dangerous than the duo down the stairwell. The stairs only go a short bit, before turning, then turning back again at a flat hallway. It is quite evident that the demons have made it this far already. On the walls, the bodies of dead paladins have been strung up with nooses to keep their lifeless bodies propped up. Their bodies have been smeared with feces and green goo to add to the degregation. This battle may only be hours old, but these bodies have started decaying quite rapidly. They hang still and silent, but echoing through the hallway from quite a distance sounds like the stomping of heavy cloven hooves.

[sblock=Daylily]The green goo has the smell of sasson leaf residue. If thinkings are right, you thinks it is stronger than frog licks, but not something that would hurt you. Elder though, elder would turn blue and might take the permanent dirt nap. No needs to licks. Pokings with a finger is nuf to make Elder fall over.
[sblock=Map]
keep4.jpg
[/sblock]
[/sblock][sblock=Orlando][sblock=Map]
keep4.jpg
[/sblock][/sblock][sblock=Status]
130/130 AC 19 N29 ~ Daylily ~DR 1 Fly 76 glaive-guisarme ~ Kn Nature (1d20+12=21)
..83/83. AC 22 O29 ~ Relic ~ Fly 5841r, can fly self SLA
..82/82. AC 21 P29 ~ Sylvain ~ DV 1332r, MA 5376r, can fly self hex
108/108.AC 24 K31 ~ Orlando ~ DV 1332r, winged boots 28r ~
123/127 AC 31+2BS M29 ~ Borric ~ DV 1332r, +2 Heroism 311r, +2 BS 452r, Fly 75 ~
..79/79. AC 17 N29 ~ Anaerion ~DV 1332r/MA/OFl/1793r/DS/8062r/MC311r, ~ is flying
..82/82. AC 18 S29 ~ Elenka ~ DV 1332r carried by Drev,
..82/82. AC 24+4 M29 ~ Drevezh'Korol ~ MA 4141r, Gr Magic Fang 4751r, Fly 67 ~
100^82/100^82 AC 30 S29 ~ Arianna ~ MA 1775r, GMF 10229r ~
164/164 AC 28 L29 ~ Kalinn ~ Fly 78,
..80/80. AC 22 Q29 ~ Breninyr ~ CR 7187r/MA 5397r ~
121/121 AC 26 M28 ~ Aradra ~DV 1332r, SI 2056r, LS 13776r, Adaption IW548r, riding Shadow ~
124/125 AC 28 K28 ~ Shadow ~ DV 1332r, GMF +2 13784r/MA 5377r, Fly 77 ~
.,??/??.. AC 15 T29 ~ Kutholiam ~ DV 1332r,

Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
[/sblock][sblock=Map]
keep5.jpg
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]
Breninyr stands calmly with the others, secure in his faith and becoming hardened to the carnage the more he's exposed to it. You're a long ways from the shelter of the monastery now, lad. Keep your head on straight - or, just on - and your eyes open.
[/section]

[sblock=Actions]--[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (06/10)
Special Abilities: Inspiring Command (08/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

Kalinn stands easy, Hafísbíta sheathed and cradled point down in the crook of her arm. Though her stance is relaxed, her expression is anxious as she looks to the point where Daylily and Fury have disappeared. She says nothing, however, holding her thoughts close and herself poised to move on an instant.
[/section]

[sblock=Actions]--[/sblock]
_______________
[sblock=Mini Stats]
Current Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Standard Block
Initiative: +03
AC: 30 (16 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +16 CMD: 32
Fort: +12 Reflex: +07 Will: +10

Rage Block
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 218/218
CMB: +18 CMD: 32
Fort: +15 Reflex: +07 Will: +12

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 213/213
CMB: +17 CMD: 31
Fort: +14 Reflex: +06 Will: +11

Fatigue Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 09/18)
Special: Spirit Totem (+11/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 00/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: At-Will, 1st Lvl: 7/7 per Day, 2nd Lvl: 7/7 per Day)
( 3rd Lvl: 3/5 per Day, 4th Lvl: 3/3 per Day)
Cantrips : Acid Splash, Breeze, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
4th Level: Monstrous Physique II
[/sblock]
 

Systole

First Post
Daylily_150.jpg


Daylily looks closely at the bodies. "The green is poisons. So maybe this trap to for peoples to make the heal magic and touching them and get poison? But that is not smart trap. More smarter trap is that these deads is actually not-quite-deads and will hitting on the Elders. I am check to making sure." He steps back, his blade lengthening to a horsechopper, and swings at the neck of the nearest body.

[sblock=OOC]Five hundred gold says that those are zombies. And since Daylily's not too hung up on things like not desecrating the dead, he'll check for zombiedom by the simplest means possible.[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 130/130
CMB: +17 CMD: 30
Fort: +13 Reflex: +8 Will: +7
Attack: +18/+10/+5 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 152/152
CMB: +19 CMD: 32
Fort: +15 Reflex: +8 Will: +9
Attack: +25/+17/+12 for WD+24

Perception: +15
Initiative: +3

Current Weapon in Hand: Quasit (probably 1d3 improvised)
Current Conditions in Effect: None
Rage Remaining: ??/18
Haste Remaining: ??/10

Used Items:
Potion of Fly, Potion of See Invisibility x2, Wand of CLW x23

[/sblock]
 

perrinmiller

Adventurer
Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric stood at the top of the stairs curving down and away from view where Daylily and Fury had gone. He had not heard anything untoward happen to them yet. He was not ready to follow after until he heard Fury call back up for them to proceed.

He muttered, “It sounds quiet. Hopefully they won’t take too long.”

[sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +18
AC: 31 (26 w/out shield, 28(23w/out shield) flat-footed, 14 Touch) Barkskin -> 32 now
HP: 127 Current: 123
CMB: +17 CMD: 31 (33 vs. Disarm/ 35 vs. Trip) Fort: +13 Reflex: +9 Will: +8 (+11 vs. Fear) +10 Reflex
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-4/+8Dmg), Combat Expertise (-4/+4AC), Lunge, Heroism (+2 Att/SVs/Skills), Mind-shielded, Darkvision, Barkskin, Bless

Current Weapon in Hand: Spiked Gauntlet (RH), Shield (LH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

Satin Knights

First Post
From down in the stairwell, the echos of armor clanging against walls starts drifting up.

[sblock=Daylily and Orlando]It is a clean stroke that Daylily uses on the still corpse that was hanging from a rope. The body falls to the ground and flops for a second, trying to push itself back up before collapsing. The head had rolled away a couple feet down the hall. This triggers the other dead ones hanging from their own nooses to start flailing and reaching. But, with their feet off the floor, and being restricted by the ropes, they cannot advance on the wild elf.
[sblock=OOC]Daylily wins 500 gold pieces :lol: [/sblock]
[sblock=Map]
keep6.jpg
[/sblock]
[/sblock][sblock=Combat Round 1]
130/130 AC 19 N29 ~ Daylily ~DR 1 Fly 74 horsechopper ~
..
83/83. AC 22 O29 ~ Relic ~ Fly 5839r, can fly self SLA
..82/82. AC 21 P29 ~ Sylvain ~ DV 1330r, MA 5374r, can fly self hex
108/108.AC 24 K31 ~ Orlando ~ DV 1330r, winged boots 28r ~
123/127 AC 31+2BS M29 ~ Borric ~ DV 1330r, +2 Heroism 309r, +2 BS 450r, Fly 73 ~
..79/79. AC 17 N29 ~ Anaerion ~DV 1330r/MA/OFl/1791r/DS/8060r/MC309r, ~ is flying
..82/82. AC 18 S29 ~ Elenka ~ DV 1330r carried by Drev,
..82/82. AC 24+4 M29 ~ Drevezh'Korol ~ MA 4139r, Gr Magic Fang 4749r, Fly 65 ~
100^82/100^82 AC 30 S29 ~ Arianna ~ MA 1773r, GMF 10227r ~
164/164 AC 28 L29 ~ Kalinn ~ Fly 76,
..80/80. AC 22 Q29 ~ Breninyr ~ CR 7185r/MA 5395r ~
121/121 AC 26 M28 ~ Aradra ~DV 1330r, SI 2054r, LS 13774r, Adaption IW546r ~
124/125 AC 28 K28 ~ Shadow ~ DV 1330r, GMF +2 13782r/MA 5375r, Fly 75 ~
.,??/??.. AC 15 T29 ~ Kutholiam ~ DV 1330r,

Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
[/sblock][sblock=Map]
keep5.jpg
[/sblock]
 

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