[LPF] Darkness Rising

perrinmiller

Adventurer
Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien's hair gets blown back and the force of the roar hits her face causing her eyes to squint shut. The loud creature clearly has little patience and doesn't care about harming innocents. The trembling tower and force of the bad breath is enough to leave her plopping down on her rear end as result. Other than that she is unscathed it would appear.

Two thoughts are ringing in her head. One the creature still owes them an apology in return and refuses to accept any responsibility for the misunderstanding. A second the lion's breath is horrible; death really did not do him any favors in that regard.

After recovering she says, "What is this? Arrak, you want to go at it again? We apologized repeatedly. You did not. Nor even accept any responsibility for your part in the misunderstanding."

Turning to the paladin, she asks, "Does the church of Helerion condone violence like this? Clearly pride is a virtue for your order instead of humbleness. You are bunch of bullies and clearly think nothing of abusing your power over weaker people."

Fortitude SV (1d20+7=26)

[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +8 Perception: +15 (low-light vision)
AC: 24 (18 flat-footed, 16 Touch) +1AC Prot Evil
HP: 35 Current: 64
CMB: +9 CMD: 26(19ff) Fort: +6 Reflex: +12 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot, Protection from Evil +1AC, Bless
Current Weapon in Hand: none
Chakrams: 8/8 Remaining, Daybreak Arrows (28/40)

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

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Satin Knights

First Post
The old priest walks over to the beast and lays it hands on its fur, stroking it calmly."استعادة" The rest of the wounds heal restoring the beast to its full majesty. "You are the outsiders, invading our temple, breaking into our vault, and you want an apology from a dragonne?" A full belly laugh erupts from him.

"Until the inquisitor gets up here and does his work to verify your story, be thankful we are even allowing you to breathe.
Addressing the tengu, "If you don't get your girl under control you may be carrying her out of here in an urn."

The one guarding the stairwell comes around the bend to investigate what has angered Arrak so much, while the paladin steps in to striking range of Tyrien. The dragonne is shifting his weight from paw to paw, waiting for the slightest twitch.

[sblock=map]
citadel32.png
[/sblock]
 

mfloyd3

Explorer
Unable to hear what has transpired, it is nevertheless clear to Larissa that things have begun to go very badly. The priestess looks imploringly at Agno.
 

perrinmiller

Adventurer
Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien eyes the paladin warily and folds her arms over her chest. After dealing with the imposter and finding him a real dunghead of a curmudgeon, she is sort of surprised the rest of the order is no different than the imposter. They all appear to be too self-righteous and abusive of their own power.

She says nothing awaiting the inquisitor to come and confirm they have not lied.

[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +8 Perception: +15 (low-light vision)
AC: 24 (18 flat-footed, 16 Touch) +1AC Prot Evil
HP: 35 Current: 64
CMB: +9 CMD: 26(19ff) Fort: +6 Reflex: +12 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot, Protection from Evil +1AC, Bless
Current Weapon in Hand: none
Chakrams: 8/8 Remaining, Daybreak Arrows (28/40)

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

GlassEye

Adventurer
Agno Phoenicus, priest of Issolatha

Disturbed by the unyielding minions of the sun god Agno realizes that there is little to be gained by continuing their defense until the inquisitor arrives. He holds his tongue but his dismay is displayed through the tense lines of his body and the droop of his feathers. Keeling picks up on the tengu's emotions and shifts uneasily from foot to foot.

[sblock=OOC/Actions]--[/sblock]

• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 18 (15 flat-footed, 13 Touch)
HP: 43 Current: 11
CMB: +4 CMD: 17 Fort: +7 Reflex: +5 Will: +10 (+12 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 32/40 remaining
6 arrows w/daybreak
Current Conditions in Effect:

Lightning Arc: 7/7 remaining
Channel Energy: 0/4 remaining
Agile Feet: 4/7 remaining
Hawkeye: 3/7 remaining
Totem Transformation: 2/4 minutes remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
3rd level: cure moderate wounds, daylight, fly (D)
2nd level: chill metal, lesser restoration, share language, eagle's splendor (D)
1st level: cure light wounds, entangle, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

Satin Knights

First Post
It takes about another minute for the inquisitor to arrive. He was slowed down because he and another priest were carrying the unconscious body of your Relios up the stairs. Dropping the body unceremoniously in the middle of everyone he addresses his own crew. "Yeah, something is definitely fishy here. We found the stone in his hand. We also found these." The inquisitor hands over two silver holy symbols to the paladin. The first is of Helerion. The second holy symbol, both of your priests recognize, Arakan the Darktongue. Anger flares in the paladin's eyes. "Time to get to the truth."

The inquisitor opens his pack and pulls out a bunch of scrolls. Looking through, he pulls two out of the stack and puts the rest back. After reading the first, he looks around at all those on the platform. "Oh! This is going to get interesting." He studies the body a few more seconds. Looking to the paladin, "Don't let that even twitch!"

Turning back to you, "Do you willing submit without resistance to a Zone of Truth spell in order to clear your names and reputation?" as he holds the other scroll waiting for your answers.
[sblock=rolls]Larissa has her hearing back by the time the inquisitor got up the stairs.
Larissa Kn Religion (1d20+5=21)
Agno Kn Religion (1d20+5=19)
Both of the clerics recognize the holy symbol and which deity it belongs to, but you haven't seen it so far in your travels with Relios.
The first scroll used was True Seeing.[/sblock][sblock=map]
citadel33.png
[/sblock]
 

mfloyd3

Explorer
Larissa is still visibly worn by the force of the beast's roar, but the sight of the holy symbol her features go grim. "I will submit," she tells the inquisitor evenly.

She turns to Tyrien. "Listen to me," she says. Her words are quiet, but it is clear that she does not care if the others on the platform hear her. "If you do not convince these men of your innocence, they will kill you. You must answer their questions, and say nothing more. No more recriminations, no questioning their competence or motives, and no idle prattle. Cooperate. They are not simply investigating a crime any longer, they are looking to purge corruption from the world."
 

perrinmiller

Adventurer
Tyrien, Half-elven Archeress

LieraAvatar2.jpg


Tyrien gives Larissa look of innocence for a moment, blinking, "Well, of course I am innocent of doing evil. This is all a mistake. I cannot help it if they do not like the truth, Larissa."

The archeress looks to the Inquisitor and continues, "If you need a spell to double-check, so be it. I have no objection."

[sblock=Mini Stats]Tyrien e'Adrianne
Initiative: +8 Perception: +15 (low-light vision)
AC: 24 (18 flat-footed, 16 Touch) +1AC Prot Evil
HP: 35 Current: 64
CMB: +9 CMD: 26(19ff) Fort: +6 Reflex: +12 Will: +5
+2 Will vs. Enchantments
Special: Immune to Magical Sleep
Current Conditions in Effect: PBS, Precise Shot, Enhanced Arrows (+1 Dmg), Ioun Stone illumination (in darkness), Deadly Aim (-2Att/+4dmg), Many Shot, Snap Shot, Protection from Evil +1AC, Bless
Current Weapon in Hand: none
Chakrams: 8/8 Remaining, Daybreak Arrows (28/40)

Bardic Performance:
5/5 Rounds Remaining
Spells Remaining: Cantrips: (Message, Resistance, Mending, Prestidigitation)
1st Level 2/2 (Cure Light Wounds, Timely Inspiration)[/sblock]
 

GlassEye

Adventurer
Agno Phoenicus, priest of Issolatha

Agno nods. If only these priests of Helerion had a goddess whispering secrets in their ears then such measures would be unnecessary. He listens to Larissa's plea then vocalizes his own acceptance of their procedure.

"I agree, of course."

Keeling puffs out his feathers making himself look almost twice as large and stares with golden eyes towards the priests before releasing an ear-piercing shriek. Presumably his own agreement.

[sblock=OOC/Actions]--[/sblock]

• • • • Agno Phoenicus • • • •

[sblock=Mini Stats]Agno Phoenicus
Initiative: +3
AC: 18 (15 flat-footed, 13 Touch)
HP: 43 Current: 11
CMB: +4 CMD: 17 Fort: +7 Reflex: +5 Will: +10 (+12 vs. Charm & compulsion effects)
Speed: 40 ft. (50 ft. with Longstrider)

Current Weapon in Hand: shortbow
Ammo (Arrows): 32/40 remaining
6 arrows w/daybreak
Current Conditions in Effect:

Lightning Arc: 7/7 remaining
Channel Energy: 0/4 remaining
Agile Feet: 4/7 remaining
Hawkeye: 3/7 remaining
Totem Transformation: 2/4 minutes remaining

Cleric Spells:
Spells Prepared:
1st level: bless, divine favor, longstrider (D)
0-level: guidance, light, stabilize

Druid Spells:
Spells Prepared:
3rd level: cure moderate wounds, daylight, fly (D)
2nd level: chill metal, lesser restoration, share language, eagle's splendor (D)
1st level: cure light wounds, entangle, faerie fire, shillelagh, aspect of the falcon (D)
0-level: detect magic, detect poison, flare, resistance[/sblock]
 

Satin Knights

First Post
The inquisitor goes on to using his scroll to invoke a zone of truth covering most of the occupied portion of the platform. He adds a second quick spell from his own repertoire before asking the ultimate question, "So, would you please explain to us how you came to be traveling with this doppelganger? What were your plans when you got here? How did you open the vault? Since the front door was locked, how did you get in? And just where did all these darkfolk come from?"

The inquisitor is almost giggling, having realized you have been duped, but is still performing his duty so that the others may judge your intentions fairly. A slight purr of satisfaction comes from the dragonne at the mention of doppelganger, knowing it chose the right actions in its split second decisions.
 

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