Wilmorn, human male
[sblock=MiniStats][SIZE=+1]Wilmorn[/SIZE] Human Ranger 1
Initiative: +2 Perception: +6
AC: 15 (12 touch; 13 flat-footed)
HP: 12 Current: 12
CMB: +5 CMD: 17 Fort: +3 Ref: +4 Will: +2
In Hand: Bardiche (+5, 1d10+6, 19-20/x2, slashing,reach,brace,+2 CMD resist sunder)
Conditions: None yet
Favored Enemy:
Skills:
Acrobatics +7, Handle Animal +2, K(Dungeoneering) +5, K(Geography) +5, K(Nature)+5, Perception +6, Stealth +6, Survival +6, Survival(Track) +7
[/sblock]
[sblock=movement]Wilmorn moves to a scouting position.
new map[/sblock]
[sblock=MiniStats][SIZE=+1]Wilmorn[/SIZE] Human Ranger 1
Initiative: +2 Perception: +6
AC: 15 (12 touch; 13 flat-footed)
HP: 12 Current: 12
CMB: +5 CMD: 17 Fort: +3 Ref: +4 Will: +2
In Hand: Bardiche (+5, 1d10+6, 19-20/x2, slashing,reach,brace,+2 CMD resist sunder)
Conditions: None yet
Favored Enemy:
- Human +2
- Bluff, Knowledge, Perception, Sense Motive and Survival
- Weapon Attack and Damage
- May ID creature untrained (look, it's a human!)
Skills:
Acrobatics +7, Handle Animal +2, K(Dungeoneering) +5, K(Geography) +5, K(Nature)+5, Perception +6, Stealth +6, Survival +6, Survival(Track) +7
[/sblock]
[sblock=movement]Wilmorn moves to a scouting position.
new map[/sblock]