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Mortal Kombat (Recruitment Closed)

Iku Rex

Explorer
Three more questions:
Can/will we be called out to fight more than once/day?

Will we be healed between battles? (Including stuff like ability drain/damage and disease.)

Can we craft magic items with "spare" XP?
 

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Albedo

First Post
Lord_Raven88 said:
Greetings, I have a few questions as to how the fights are going to be run, is it going to be a formal battle held in an arena with both parties being escorted there, or will it be more of a free for all, with people being let loose on the island and left to fight whomever and however they please.

For starters, most poeple will only have to fight once day day, not including challenges. However, as the number of fighters decreases, so does the downtime between fights.

As for whether or not its formal, for the most part it will be, since it is a tournament and there needs to be control. However, the challenges work on an anytime, anywhere, anyhow basis.

Iku Rex said:
Three more questions:
Can/will we be called out to fight more than once/day?

Will we be healed between battles? (Including stuff like ability drain/damage and disease.)

Can we craft magic items with "spare" XP?

alrighty, first question was previously answered. Second question, unless you can convince someone else to do it for you, all healing must be self provided. Third question, go nuts. Thats why I gave spare XP.
 


Question

First Post
Is it not unfair that only those with healing spells can heal themselves between battles? As a tournament system, all participants should be fully healed between fights so they can fight on even levels. This is like the equavelent of having your arm broken in a wrestling match, then forced to fight in the next match with said arm still broken.
 

Albedo

First Post
While yes, its true that that is a valid problem, the idea is that a character come prepared with at least basic healing items in order to keep themselves in top shape. However, I am considering the idea that characters can spend points gained from matches to fully heal themselves in the tavern.
 

Albedo

First Post
I am going to give on this issue and declare that you get fully healed once per day after you have 8 hours of rest. I do want PCs to keep the idea of self-healing in mind for when fights become more frequent though.
 

IcyCool

First Post
Albedo said:
I am going to give on this issue and declare that you get fully healed once per day after you have 8 hours of rest. I do want PCs to keep the idea of self-healing in mind for when fights become more frequent though.

I bought a wand to ensure that I have no shortage of healing. As long as I've got time to use it, 750gp for a cheap wand is chump change.
 



moritheil

First Post
Your campaign is potentially very interesting.

- Will you allow extensive casting of spells outside of combat? (For example, can planar creatures be summoned/bound?) I ask because it could be a hassle for a DM to deal with, but some builds are more viable that way.

- By "3.5 books," do you mean explicitly the 3.5 books, or does this include 3.0 books that were not updated? If the former, I think I can see why you got a ton of good and neutral entries but very few evil (as BoVD is 3.0, whereas BoED is 3.5 - leaving evil players somewhat in the lurch.)
 

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