Bigjungely
First Post
Hi,
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Just used the same stats to make a dual wielding fighter, if he hits twice he does 2D8+14 a round, every round. How is this supposed to be a balanced game system?
Just used the same stats to make a dual wielding fighter, if he hits twice he does 2D8+14 a round, every round. How is this supposed to be a balanced game system? And if the wizard helps to buff me up or reduce my enemy, I become even more awesome - thanks wizard I'm having great fun here! In combat he has 17 AC (the wizard did too but only with mage armor).
If he has a variant Human with starting feat of Dual wielder he could have 1d8 weapons. However, the static 14 damage on 2 successful hits has me confused as well.