Here is the concept for Liam, my Wilder/Psion Uncarnate. I changed to Wilder because it fits his concept and background better: An angry Cihairdun youth who believes in the spirits, and through his anger at the Mythar, learns to channel powers like them, but not the same as them. He sees his path as "becoming one with the spirits." His focus will be on force-based powers, as he sees these as the providence of the spirits. Telepathy and seer powers he sees as of the Mythar, and will stay away from them as much as possible.
You'll note that he is carrying around several spears and daggers. One of his favorite tactics with these is to use telekinetic thrust to throw them around the battlefield at the same time. That's when he isn't angry enough to pick up a boulder or another enemy to fling.
Let me know your thoughts.
[sblock=Liam, Wilder Freedom Fighter]Liam Dannal
Human Wilder 6/Psion Uncarnate 1
Age: 23
Gender: Male
Height: 6' 2"
Weight: 200
Eyes: Green
Hair: Red
Skin: Sunburnt
STR: 10 [+0] (2 points)
DEX: 14 [+2] (6 points)
CON: 10 [+0] (2 points)
INT: 16 [+3] (10 points)
WIS: 8 [-1] (0 points)
CHA: 18 [+4] (13 points, +1 4th)
Wound Points: 10
Vitality Dice: 6d6 + 1d4 + 6
VP: 42
Armor Class: 17 (10 base + 2 Dex + 3 Class + 2 Armor)
Class Defense Bonus: 3
Damage Resistance: 2/armor
Initiative: +2
BAB: +5
- Melee: +5
- Ranged: +8
Speed: 30’
FORT: +2 (2.33 Base + 0 Con)
REFL: +4 (2.33 Base + 2 Dex)
WILL: +11 (7.5 Base + 4 Cha [Force of Personality])
Abilities:
- Elude Touch: Add Cha bonus to touch armor class
- Incorporeal Touch 1d6: Usable 3/day when corporeal, at will when incorporeal. Incorporeal melee touch attack.
- Human Traits: +2 social skills to non-Mythar, Craft (woodworking) class skill
- Psychic Enervation: 5%/ML chance after wild surge to lose 3pp and be dazed 1 round
- Surging Euphoria +1: +1 morale bonus on attack, damage, and saves for 1 round/ML boosted
- Uncarnate Armor: Armor bonus still apply when incorporeal.
- Volatile Mind: Use of telepathy powers on Liam cost 1pp extra, may disrupt power
- Wild Surge +2: Increase manifester level by 2, augment 2pp free
Feats:
1st Level
- Psionic Body
1st Level (Human Bonus)
- Force of Personality
3rd Level
- Enervation Endurance
6th Level
- Expanded Knowledge: concussion blast
Skills:
Autohypnosis +2 (1 rank, -1 Wis, +2 synergy)
Balance +13 (9 ranks, +2 Dex, +2 synergy)
Bluff +9 (5 ranks, +4 Cha)
Concentration +10 (10 ranks, +0 Con)
Craft (woodworking) +9 (4 ranks, +3 Int, +2 racial)
Diplomacy +8 (0 ranks, +4 Cha, +4 synergy)
Intimidate +11 (5 ranks, +4 Cha, +2 synergy)
Knowledge (geography: Cihairdun) +5 (2cc ranks, +3 Int)
Knowledge (local: Cihairdun) +5 (2cc ranks, +3 Int)
Knowledge (psionics) +13 (10 ranks, +3 Int)
Knowledge (religion) +5 (3cc ranks, +3 Int)
Psicraft +16 (10 ranks, +4 Cha, +2 synergy)
Ride +3 (2cc ranks, +2 Dex)
Sense Motive +9 (10 ranks, -1 Wis)
Tumble +11 (9 ranks, +2 Dex)
Languages:
- Common
- Elven
- Gnome
- Mythar
Psionics:
Manifester Level: 6
Save DC: 10 + 4 Cha + Level
Powers Known – Power Points: 47pp
1st level – force shield, vigor
2nd level – concussion blast, thought shield
3rd level – telekinetic thrust
Equipment:
Melee weapons
-Mwk Darkwood Longspear +6 (1d8/x3, 10 ft. reach) Well-crafted, dark-shafted longspear (396gp, 4.5lb)
-Mwk Darkwood Spear (x3) +6 (1d8/x3) Well-crafted, dark-shafted spear (1086gp, 9lb)
Ranged weapons
-Mwk Darkwood Spear (x3) +9 (1d8/x3, 20 ft.) Well-crafted, dark-shafted spear (1086gp, 9lb)
-Throwing Daggers (x5) +8 (1d4/19-20, 10 ft.) Simple daggers gathered in a small bandolier (10gp, 5lb)
Armor
-Mithral Shirt (+2 AC, DR 2/armor, Max Dex 6, ACP -0) Light, silvery shirt of mail (1100gp, 12.5lb)
Mundane equipment (carried)
-Adventurer’s Outfit (0gp, 8lb)
-Bedroll (1sp, 5lb [horse])
-Flint and Steel (1gp, 0lb)
-Horse, light (75gp, -)
-Sack [for dagger bandolier] (1gp, 0.5lb)
-Saddle, riding (10gp, 25lb [horse])
-Saddlebags (4gp, 8lb [horse])
-Trail Rations x6 (3gp, 6lb [saddlebags])
-Torch x5 (5cp, 5lb [4 on saddlebags])
Weight Carried: 32.5lb (light load)
Remaining money: 315gp, 8sp, 5cp
Description
Liam is a tall man in the flush of his youth. He has a mane of red hair with a well-defined chinstrap beard; it is accented by his piercing green eyes. Liam's skin has obviously spent too long in the sun, with a tan yet leathery appearance. This however does not make him look old so much as athletic. The man's clothing looks slept in, and he caries a clutch of spears slung along his back. And odd oiled bandolier is nestled at his side.
Personality
Liam is playful, daring, and bold while at the same time aggressive, impulsive, and a liar. He has mood swings from the hyperactive to cheerful, and his furor is legendary; all of these vary depending upon the amount of drink he has had. His generally friendly personality is a screen over his deep and abiding hatred of the Mythar and what they have done to his beloved Cihairdun, and anyone who supports them or demonstrates telepathy or clairsentience powers (which he associates with the Mythar) tends to earn his sudden and cold ire.
Anyone who spends time with Liam will discover he has a deep faith in the old spirit ways of Cihairdun. He has somehow reconciled this with his inborn psychic talents and speaks of "becoming one with the spirits" through them.
Background
Laim grew up as a typical Cihairdun youth under the yolk of the Mythar. He was always sullen and rebellious around the Mythar masters, and admired more the Cihairdun rebels than those that toed the line. From the legends of given to him from his father Ballard, he saw these rebels as incarnations of the spirits that mankind once knew.
As a teenager, Liam was taught a craft. In his case, it was woodworking, the traditional craft of this mother Sarah's family. However, even in this he felt uneasy, and would often skip training to hear the latest story of the ever-dwindling resistance or to participate in one of the few and far between protests. He detested those that would not fight back, and hated himself for not being able to.
It was six years ago that his normal life came to an end. Mythar and their agents were infrequent in his village, but not unusual. It was during one of these visits that he got the first taste of their powers. Hidden amongst a crowd of people, he threw a rock at one of those Mythar bastards. While it only bruised it, they turned their mental powers on the crowd, trying to find the perpetrator to make an example of. Liam felt something he never had---their oily presence trying to feel into his mind. It sickened him. It angered him. And more importantly, it made him do something. It made him scream.
"GET OUT OF MY MIND!"
That anger, that raw emotion triggered abilities he did not know he had. Immediately, the presence was gone, and the Mythar staggered, as if stung. Elated and frightened all at once, Liam fled, knowing that there could be reprisals. Spurred by his anger at the Mythar, his fear of them possibly trying to do something to him, and his desire to fight back, Liam became a rebel.
Liam has fought with the Cihairdun resistance for six years. In that time, he has harnessed the powers of his anger, first turning them to defense then offense. He is a voracious study of Mythar and psionic lore, trying to fully understand what is happening to him and trying to reconcile it with this beliefs. He currently feels that he is on a new path of the spirits, one that will allow him to become "one with the spirits" and then truly defeat the Mythar.[/sblock]