[sblock=Brick variant]
PL: 9 (135pp)
Abilities: STR: 28/10 (+0) DEX: 14 (+2) CON: 28/10 (+0) INT: 10 (+0) WIS: 13 (+1) CHA: 14 (+2)
Skills: Intimidate 8 (+10), Drive 1 (+3), Notice 3 (+4)
Feats: Attack Focus (melee) 9, Attack Specialization (Heavy Pistol) 2, Chokehold, Diehard, Fast Overrun, Improved Block 1, Improved Crit (Strike) 2, Improved Grab, Improved Grapple, Improved Overrun, Improved Pin, Interpose, Power Attack, Startle, Stunning Attack, Takedown, Equipment 5
Powers: Enhanced Trait (Str) 18 (18 PP), Enhanced Trait (Con) 18 (18 PP), Leaping 4 (4 PP), Protection 1 (Impervious 10) (11 PP), Penetrating on Str (9 PP), Super-Strength 4 (8 PP)
AP for Str: Shockwave (1 PP)
Combat: Attack +0 (+4 Heavy Pistol, +9 Strike, +13 Grapple), Defense 18 (Tradeoff: Toughness), Init +2
Saves: Toughness +10 (Impervious, Tradeoff: Defense) Fortitude +9 Reflex +2 Will +1
Equipment: Binoculars (1ep), Cell Phone (1ep), Commlink (1ep), Flash Goggles (1ep), Flashlight (1ep), Gas Mask (1ep), Vehicle: Motorcycle (9ep), Heavy Pistol (8ep) (Stun Ammo (1ep) )
Abilities 11 + Skills 3 (12 Ranks) + Feats 31 + Powers 67 + Combat 16 + Saves 0 = 129pp
Immovability is no longer needed (Knockback becomes a complication)
6PP remaining. I would increase Will and Reflex with them.[/sblock]