Mista Collins
First Post
it does look like a fiend. But as long as he is on our side, I don't mind.
hafrogman said:1) Secret Character Sheets - I guess I'm not really sure what this adds to the game. Perhaps it's just because Kylest has nothing to hide, and you all have terrible secrets that you are concealing. But it doesn't really detract from the game either, it's a little less convenient than having a ENWorld thread, but it did save us from a certain crash.
In the end, we're still fairly small fish, but I hope this will build. Especially with our latest escapade.
Thanee said:- the secret character sheets option, that was voted for in the beginning
- the (restricted) Gestalt option, that was voted for in the beginning
- the seperate threads for combat declarations, campaign information, etc
- the house rule about wound levels (no precise hps given) and the fatigued/exhausted conditions with severe/critical wounds (does this help in making the characters feel more 'alive'?)
- how the game is going in general
- how combats in the game are going
- do you have a good idea of the surroundings and (slowly) unfolding story
- anything else that comes to mind
Thanee said:Well, it's not like I'm terribly attached to that feature, and if you (that's the plural of you ) prefer it the other way, I can always make them available...
Thanee said:- the secret character sheets option, that was voted for in the beginning
- the (restricted) Gestalt option, that was voted for in the beginning
- the seperate threads for combat declarations, campaign information, etc
- the house rule about wound levels (no precise hps given) and the fatigued/exhausted conditions with severe/critical wounds (does this help in making the characters feel more 'alive'?)
- how the game is going in general
- how combats in the game are going
- do you have a good idea of the surroundings and (slowly) unfolding story
- anything else that comes to mind
Thank you!
Bye
Thanee