Here's the nuts n' bolts of Syld 3.5. The equipment will prolly remain the same, except his dagger will change to a small shortsword, and need to adjust the powerstones (and maybe the Drilbu to a Psicrown? What is the Ectoplasmic missile going to convert to anyway?")
Syld
Blue Psion 5
Str 8 Dex 12 Con 12 Int 18 Wis 14 Cha 10 Per 12
Skills: 42 skill points
Autohypnosis +4(1cc), Concentration +9(8), Craft (Sculpture) +12(8), Hide +7(2cc), Knowledge (Psionics) +12(8), Knowledge (Religion) +5(1), Move Silently +7(2cc), Psicraft +9(5), Speak Language --(1cc)
Feats:
Boost Construct, Psicrystal Affinity, Psionic Body, Psionic Meditation, Speed of Thought
PP 35 (25 base, 10 bonus)
Powers:
1st: Astral Construct, Detect Psionics, Ecto Protection, Energy Ray, Psionic Identify, Missive, Psionic Grease
2nd: Psionic Repair Damage,
3rd: Dispel Psionics, Telekinetic Thrust (or Force, not 100% on which I'll pick yet)